5-piece mate

5-piece mate

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The Near Genius

Fort Gordon

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17 Sep 12
7 edits

Can't figure out how to show a promotion to a Knight in pgn.
The following is the way it is supposed to look in the end.



I figured it out. Here we have 2 bishops + 3 knights = 5 pieces.
The King and pawns do not count in the piece count, IMO.
(See previos post for the beginnig position.)

S
Caninus Interruptus

2014.05.01

Joined
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18 Sep 12

Originally posted by RJHinds
Can't figure out how to show a promotion to a Knight in pgn.
The following is the way it is supposed to look in the end.

[pgn]
[FEN "4N3/4BNkp/pbB3pN/1p3p2/7P/P7/6PK/3r4 b - - 2"]
[/pgn]

I figured it out. Here we have 2 bishops + 3 knights = 5 pieces.
The King and pawns do not count in the piece count, IMO.
(See previos post for the beginnig position.)
Bc6 isn't involved in the mate. 😕

The Near Genius

Fort Gordon

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18 Sep 12

Originally posted by SwissGambit
Bc6 isn't involved in the mate. 😕
Yes it was. It's job was to protect the checkmating pawn from being captured earlier by the d1 rook.

e4

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18 Sep 12
4 edits

"Here is an example of what I would call a 5-piece checkmate."

Then RJ shows a four piece mate. 🙂

(RJ the c6 Bishop does not figure in the final checkmate.)

It's harder than it sounds to set up a plausible looking 5 piece mate.

It appears the most I have is four piece mates.

Pawnranger - greenpawn Game 5260957


Final position.

Luchomucho - greenpawn Game 6736630



This from an OTB game. full score in Thread 135705

GP - S.Kellet League 2005.


But it does not count. Remove the c7 Rook and it's still mate.

Of course I have 2,345 games where I sacced 5 pieces.....and lost!

Good Thread 135705 reaquainted with this wee gem.

Black to play and mate in 6 moves.


clue?: Keep checking. (always look at the forcing moves first) 5 checks then checkmate.

That is what to go for in your games. Not five piece mates.
Five checks and a mate!

You don't need 5 pieces. Sometimes one will do.

GP - S.Weatherspoon Edinburgh 2003

S
Caninus Interruptus

2014.05.01

Joined
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18 Sep 12

Originally posted by RJHinds
Yes it was. It's job was to protect the checkmating pawn from being captured earlier by the d1 rook.
Black would play ...RxP rather than get mated; Bc6 or not. 😕

S
Caninus Interruptus

2014.05.01

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2 edits

Hey Russ - how does your PGN viewer know that 1.Nxf7 is 1.Ngxf7? 😛

S
Caninus Interruptus

2014.05.01

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1 edit

Originally posted by greenpawn34
"Here is an example of what I would call a 5-piece checkmate."

Then RJ shows a four piece mate. 🙂

(RJ the c6 Bishop does not figure in the final checkmate.)

It's harder than it sounds to set up a plausible looking 5 piece mate.

It appears the most I have is four piece mates.

Pawnranger - greenpawn Game 5260957

[fen]r3r1k1/ppp3pp + Kxe5 3. Bf4+ Kxf4 4. Qc7+ Kg4 5. Qg3+ Kh5 6. Qh3# {That's four checks and mate.}[/pgn]
I did the same search on my games. Here is the only 4-piece mate in the most recent 8 pages:



The Near Genius

Fort Gordon

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18 Sep 12

Originally posted by SwissGambit
Black would play ...RxP rather than get mated; Bc6 or not. 😕
If we all played perfect chess and saw every checkmate, no one will ever get Checkmated. So stop being so asinine. We must assume he overlooked the underpromotion idea that would mate him in this example. These are not grandmasters playing in my example. Okay.

The Near Genius

Fort Gordon

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18 Sep 12
1 edit

Originally posted by greenpawn34
"Here is an example of what I would call a 5-piece checkmate."

Then RJ shows a four piece mate. 🙂

(RJ the c6 Bishop does not figure in the final checkmate.)

It's harder than it sounds to set up a plausible looking 5 piece mate.

It appears the most I have is four piece mates.

Pawnranger - greenpawn Game 5260957

[fen]r3r1k1/ppp3pp + Kxe5 3. Bf4+ Kxf4 4. Qc7+ Kg4 5. Qg3+ Kh5 6. Qh3# {That's four checks and mate.}[/pgn]
I showed a 5-piece checkmate, numbnuts! I guess one must be rated 2400+ on RHP to count pieces, as somebody else pointed out earlier. The final mating position is what we are referring to here. Knights and bishops are called pieces.
There are 2 bishops and 3 knights, so that equals 5 pieces. Of course, there is only one piece giving checkmate and it does not matter that the c6 bishop is not doing anything at this point, there ar still five pieces there.

The Near Genius

Fort Gordon

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1 edit

Originally posted by SwissGambit
I did the same search on my games. Here is the only 4-piece mate in the most recent 8 pages:

[fen]4kRQ1/3p4/Bp6/4R1B1/8/2P2P1N/1P4PP/3R2K1 b - - 0 36[/fen]

[pgn]
[Event "December 2010 One Zero Split III"]
[Site "http://www.timeforchess.com"]
[Date "2010.12.08"]
[EndDate "2011.01.04"]
[Round "1"]
[White "SwissGambit"]
[Black "BigD00"]
[White 33. Bh4xg5 Bf8e7 34. dxe7 Kd8e8 35. Qa2g8 Rf6f8 36. exf8=R 1-0
[/pgn]
That is a 7-piece checkmate. That is, 3 minor pieces, and 4 major pieces.
I had 5 minor pieces in my example checkmate.

The Near Genius

Fort Gordon

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18 Sep 12

Originally posted by SwissGambit
Hey Russ - how does your PGN viewer know that 1.Nxf7 is 1.N[b]gxf7? 😛

[pgn]
[FEN "4n2k/3PBb1p/pbB3pN/1p3pN1/7P/P7/6PK/3r4 w - - 1"]
1. Nxf7 Kg7 2. dxe8N {CHECKMATE}
[/pgn][/b]
You just have to experiment with it, until it works like you want it to.

The Near Genius

Fort Gordon

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1 edit

Originally posted by greenpawn34
"Here is an example of what I would call a 5-piece checkmate."

Then RJ shows a four piece mate. 🙂

(RJ the c6 Bishop does not figure in the final checkmate.)

It's harder than it sounds to set up a plausible looking 5 piece mate.

It appears the most I have is four piece mates.

Pawnranger - greenpawn Game 5260957

[fen]r3r1k1/ppp3pp + Kxe5 3. Bf4+ Kxf4 4. Qc7+ Kg4 5. Qg3+ Kh5 6. Qh3# {That's four checks and mate.}[/pgn]
If the black king had moved to e5 instead of g5 it would have taken you one more move to checkmate. Just saying.

e4

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18 Sep 12

I given RJ up as a lost cause. But just in case there are any novice players
reading this are getting confused.

Let us look at Swiss G's example.


Final Position.

That is a four piece mate. (a rather unique setting by the way.)

Only four pieces are actually taking part in the final checkmate.

The Rook on d1, the Bishop on a6 and the Knight on h3 are playing
no part at all in the checkmate, they should not be counted.
The fact they are still on the board when checkmate was delivered matters not.
That is a four piece mate.


However It is what I would call kill an over kill.
You can remove the g5 Bishop and it would still be mate.


Put back the Bishop on g5 and you can also remove the f8 Rook.


Technically that is NOT checkmate. (why?)

Another thing that is unique about the final position.


The Black King is being checked by two Rooks at the same time.
That is not something you see everyday.

m

In attack

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18 Sep 12

Originally posted by RJHinds
Here is an example of what I would call a 5-piece checkmate

White to move and mate in two.

[pgn]
[FEN "4n2k/3PBb1p/pbB3pN/1p3pN1/7P/P7/6PK/3r4 w - - 1"]
1. Nxf7 Kg7 2. dxe8N {CHECKMATE} [/pgn]

Count them pieces - 2 bishops + 3 Knights = 5 pieces.
(See next diagram - the pawn is supposed to promote to a Knight.)
😴
That is definitely a 4 piece checkmate. The bishop is protecting a piece that cannot be taken by the King. The mate would still work without it...
One 😴 wasn't enough
😴 😴

m

In attack

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18 Sep 12

Originally posted by greenpawn34

[fen]4k1Q1/3p4/Bp6/4R1B1/8/2P2P1N/1P4PP/3R2K1 b - - 0 1[/fen]
Technically that is [b]NOT
checkmate. (why?)

[/b]
It can't be checkmate because there is no legal way to have arrived at that position. The other positions hold because a pawn promoting from e7 to f8 would give the discovered check and remove the blocking black piece it has just taken. Underpromoting to a castle is cheeky, but very much Swissgambit style 🙂