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Blacks Pawns

Blacks Pawns

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Clock
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Ok.. can somebody explian why every black pawn move weakens his/hers posistion as I believe this is untrue. Simple to explain why, if black dosent make any moves it wont take long for white to crush black. And also if black dosen't make any pawn moves then black has no chance of gaining anything.. ie space/mobility, development, dynamics for other minor/major piece etc..
IMO black must make pawn moves to stand a fighting chance..

Clock
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As Black, I refuse to make any moves at all. If you wait long enough, White will eventually lose interest and go down the pub.

Clock
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the question is: is not making pawn moves going to be more successful than not making knight moves?

edit. I don't know of any solid opening where black doesn't make one or two pawn moves in the first six moves. The question is wether center pawns or used or not. And yes, too many pawn moves are dangerous.

Clock
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Originally posted by Mephisto2
the question is: is not making pawn moves going to be more successful than not making knight moves?

edit. I don't know of any solid opening where black doesn't make one or two pawn moves in the first six moves. The question is wether center pawns or used or not. And yes, too many pawn moves are dangerous.
"Too many pawn moves are dangerous." Unless you're davidpbrown. Then they're aggravating! ;-)

I did have one game where my opponent opened with, I think, 9 pawn moves in a row. This was actually harder to refute than I had expected.

Personally, I think a lot of opening pawn moves--especially those used to prevent an N or B from landing on a particular square--are lost tempi. So when I see an N or B about to land on a square near me, I ask myself whether I really need to prevent their landing there, or whether I can chase them off _after_ they really land there. If the latter, I use to move to develop a piece, not a pawn.

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Originally posted by CenterNut
Ok.. can somebody explian why every black pawn move weakens his/hers posistion as I believe this is untrue. Simple to explain why, if black dosent make any moves it wont take long for white to crush black. And also if black dosen't make any pawn moves then black has no chance of gaining anything.. ie space/mobility, development, dynamics for other minor/major piece etc..
IMO black must make pawn moves to stand a fighting chance..
I think I agree with the others in that you don't want to make too many pawn moves and really want to develop some pieces and castle as quickly as possible (generally). Because you are a move down as Black you really don't have time to waste making a lot of pawn moves at the beginning.

Bryan

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Originally posted by CenterNut
Ok.. can somebody explian why every black pawn move weakens his/hers posistion as I believe this is untrue. Simple to explain why, if black dosent make any moves it wont take long for white to crush black. And also if black dosen't make any pawn moves then black has no chance of gaining anything.. ie space/mobility, development, dynamics for other minor/major piece etc..
IMO black must make pawn moves to stand a fighting chance..
both black and white must move pawns for the purpose of developing the pieces (i.e those things other than pawns)

for this reason the central pawns are typically moved (e.g. to get the bishops, queen developed and later the rooks...alternatively you can use b and g pawn moves to develop bishops.

it's useful to move d and e pawns to control the center which is, of course, very important while releasing the bishops; hypermodern players showed this is not necessary in all situations but they still played moved some central or near central pawns

you will find that many master games still have 5 to 6 pawns on their original squares by the time end game arrives.

Clock
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Im not talking about the opening.. im talking about the whole game.. during the whole game every black pawn move weakens blacks posistion.. I know making too many pawn moves is bad in the opening.. and also caslting too early can be dodgie..
IMO 1, 2, 3 pawn moves 4 is pushing it.. but still playable in the opening.. which brings me to my next point.. middle game can begin before the rooks are connected..
castling cost a move which could be used doing something much more importent..(depending on the status of the game)

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