Originally posted by heinzkat
..... I have one Sam Loyd (who didn't play this in the game, but came up with the key move some 25 years later):
[fen]2b2r2/1pn3pk/r7/p3N3/2Q2p1N/7R/Pq4PP/4R2K[/fen]
Loyd - Moore, 1876. White to move, mate in three.
I had two reasons for reviving this thread:
1. Nobody had posted the answer (the first move is the beautiful Qe6!).
2. I'm hoping that people will post more problems (what can I say, I'm selfish that way). π
Originally posted by AlboMalapropFoozerCorrect.
[fen]2b2r2/1pn3pk/r7/p3N3/2Q2p1N/7R/Pq4PP/4R2K[/fen]
I had two reasons for reviving this thread:
1. Nobody had posted the answer (the first move is the beautiful Qe6!).
2. I'm hoping that people will post more problems (what can I say, I'm selfish that way). π
Not as beautiful as 1. Qe6!, but I had some trouble with this one anyway:
Black to move
Originally posted by heinzkat1. Qxa6!
The one that comes into mind is that Bc7 move in a ... - group of friends game, let me see (cannot immediately come up with the names, sorry, oh it is Tarrasch vs. friends, but that is a Plachutta). But for the rest... I have one Sam Loyd (who didn't play this in the game, but came up with the key move some 25 years later):
[fen]2b2r2/1pn3pk/r7/p3N3/2Q2p1N/7R/Pq4PP/4R2K[/fen]
Loyd - Moore, 1876. White to move, mate in three.
moteutsch: You are half right that 1. Qxa6 works against a recapture of the queen, because of 2. Nf5+ followed by 3. Ne7 ++
However, the mate in 3 after 1. Qxa6 is cooked by 1... Bxh3.
heinzkat: Thanks for putting up the two additional problems. I solved the "cute puzzle" in a relatively short amount of time, but the one you stated you had difficulty with, was just as troublesome for me and it took me a long time before I finally figured it out. I think it's because that problem has many more "tries" which almost work, whereas the other one has a very limited number of "tries". I've decided to wait another day before posting the answers so that anybody else who is interested can try their hand at them. Thanks again.