Originally posted by ChakanThanks for pre-empting.
Thats just asking for a "where the sun don't shine!"
Often I'm doing quite well in a game, then in the end-game my king is sitting on his arse & has to march all over the board to get where it seems he should be. Are there any basic principles to follow?
Originally posted by Bosse de NageAbolish the monarchy. Alternatively, encourage your cowardly good-for-nothing king to take an active part in the endgame. And work through an endgame tutorial. Chessmaster 10 has a good one, and there are a lot of endgame books, but I am sure you can also find something for free on the internet.
...where am I supposed to put my good-for-nothing king???
Originally posted by Mephisto2Another one:
Here are some 'slogans': http://www.chessville.com/instruction/instr_gen_collection_wisdom_endgame.htm
"In rook endings, if your king must bail out, flee to the short side of the enemy pawn. Keep the long side for your rook."
What is it mean by short side and long side?
Originally posted by Bosse de NageGeneral principle: Centralise and mobilise your King in the endgame.
Thanks for pre-empting.
Often I'm doing quite well in a game, then in the end-game my king is sitting on his arse & has to march all over the board to get where it seems he should be. Are there any basic principles to follow?
He's immensely powerful at close quarters, so if he's needed at the other end of the board, get him there. Safely, of course.
Originally posted by RagnorakThe idea behind this rule is that the unopposed pawn push is more likely to create a freepawn. Which is a good thing, assuming that the freepawn can run or be supported.
Could you expand a bit on this point, please?
"When mobilizing a pawn majority, push the unopposed pawn first."
D
Don't take these rules too literally, you might become disappointed.
White to move can win by playing b4, but playing c4 (the unopposed pawn) leads to draw.
Originally posted by lauseyIf your opponent's pawn is on the d file, say, you're in general better off moving your king to the queenside (less files between pawn and edge of the board, hence 'short' side). If the pawn is on the e file, then move your king to the kingside.
"In rook endings, if your king must bail out, flee to the short side of the enemy pawn. Keep the long side for your rook."
What is it mean by short side and long side?