Hi guys
One of lads in Bates asked for help with end games.
HA! I told them not to mention end games.
Now GP31 is putting them through the grinder.
Lucena, Bridge Building, Opposition, Zuggers....
He posted this one which I thought some of you might enjoy.
White to play and win
Just one wee rule.
You can only move that Rook on f1 once and once only
So it's no good plugging it into your computer - you have to get
the bits out.
Try it - remember the Rook can only move once
and that is to give checkmate so it's all about opposition
and finding the key idea.
(I got it and I'm naff at these opposition things ).
is it not the case, that the rules of opposition states that if there is an even number of squares between the two opposing kings, the kings whose move it is, retains the opposition by creating an odd number of squares (1,3,5), and secondly that in rook and king v lone king endings, the king must be driven to the side of the board! therefore if we can drive the king, through the use and retention of opposition to the side of the board we should be able to deliver mate with the rook. hopefully I have not said too much.
Originally posted by greenpawn34White loses, no?
Hi too easy eh?
All the pieces can move as normal.
White, playing up the board, to play and [b]draw.
(Yes it's a Black pawn on h2 about to promote)
[fen]R7/7p/7p/8/P7/P1k5/K6p/8 w - - 0 1[/fen]
As with the last one, once you see the idea all you have to do
is work out the moves.[/b]