The reason a few of you cannot fathom out this game is because
it's not a very good game to study. It's entertaining and has
a tactical trick or two but it is a blitz game.
The players are playing by instinct and not analysis.
It's a scrappy affair with some clever tactics by Kasparov.
Nothing more and useless from an instructive point of view
because it is flawed - too many unanswered questions.
If you want to study how to play blitz and steal the initiatve
this will suffice but hardly ideal. Some of Korch's blitz games
would serve the purpose better.
I doubt Kasparov would rate it amongst his best 500 games.
I think you got the Jonathan Rowson idea about lifting games
from databases and studying them from Zebras.
I reviewed Zebras:
My one gripe was this piece of advice without giving examples of what
games to choose.
I knew if weaker players just selected games and they chose the wrong one,
they would simply not understand it. The case in point.
Sorry if I ruffle a few delicate feathers but this hack and slash in no
way compares with any of Kasparov's real masterpieces.
(I do hope another strong player comes on and agrees with me,
else I'm in for a pasting.)
Here is a game that studying will repay.
I know because I ripped this game apart when I was getting good.
All I had to work with was the bare score.
A very instrucitve attacking game.
Watch those Black Knights and the Queen work together.
Oh. Black's 12th move is not a typing error
Copy it or print it out and study it over a proper board and move the
pieces about. Work out from move 12 why each move was played.
You must do it on a proper board.
Remember that other piece of advice in Zebras.
Who moves the pieces about?
Amatuers don't. GM's do. (J.Rowson). Chess for Zebras.
JR must have liked my reiview because he has written the foreword
in a book I have written (out in Ocotber - have I mentioned this before?).