Originally posted by Blondinette
Anyone has any suggestions regarding books to help me improve my game. I need the name of the book, but also the author.
Yeah, you don't NEED to buy any books. You can learn a lot from the Exeter site that torten mentioned, or Dan Heisman's chess site ( http://home.comcast.net/~danheisman/Main_Chess/chess.htm ). And as nimzo5 mentioned, you can do tactics online. I recently started with ChessTempo, and it's fairly nice. ( http://chesstempo.com ).
But if you want to get some books, there are many good ones to start with. Some suggestions to add to the other posts:
1) The Complete Idiot's Guide to Chess, by Patrick Wolff - A good general introductory text. Don't let the "Idiot" title turn you off, it's a good book. The writing style is not for children under 10.
2) Winning Chess Strategy for Kids, by Jeff Coakley - (Don't confuse this book with the similar titles "Winning Chess Exercises for Kids" and "Winning Chess Puzzles for Kids" by the same author. The cover art and illustrations are definitely for kids, but the subject matter is very good for all ages.
3) The Chess Gospel According to John, by C. J. S. Purdy - I don't care for the title or cover art, but this book is actually Purdy's "Guide to Good Chess" in disguise, with three extra chapters from another book thrown in. If you can find an algebraic version of the out-of-print "Guide to Good Chess" for cheaper than this new book, then just get that one. (But I doubt you'll find the GTGC at a reasonable price, as it's hard to find.) This is a nice introductory book, but its one drawback is that it hardly mentions tactics. So if you get this one, you'll want to also get a book that discusses tactics in detail.
If you want to get a couple of tactics puzzle books instead of using online sites (or do both!), I'd recommend:
4) Chess Tactics for Students, by John Bain - A nice, basic (and easy) tactical set for us novices.
5) Back to Basics: Tactics, by Dan Heisman (2nd printing) - Get the second printing, it has the corrections. Again, not too hard. A nice mix of not too many mate problems, and enough of the "to gain material" problems.