mined squares

mined squares

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W
Angler

River City

Joined
08 Dec 04
Moves
16907
03 Apr 08

Found this belated April Fool's joke: http://chessskill.blogspot.com/2008/04/elementary.html

K
Demon Duck

of Doom!

Joined
20 Aug 06
Moves
20099
03 Apr 08

Not so sure that was a joke. He is correct, the side on move loses!

p

Joined
08 May 07
Moves
55475
03 Apr 08

Corresponding squares is the most difficult thing I've ever studied about chess. Mined squares is a part of it. The best and only book I've found dedicated to it is THE FINAL COUNTDOWN by Willem Hajenius & Herman Van Riemsdijk. I can not pretend to understand it yet.

The best way I can explain it is that our basic understanding of opposition is like Euclidean geometry where everything works on squares, rectangles, triangles, and straight lines. However, pawn structure can distort this relationship creating a curviture of space on the chessboard, more like non-Euclidean geometry where straight lines no longer exist and relatinships become very complex.

I've never used corresponding squares in one of my games; I'm sure I've had the opportunity, but it's kind of like learning a new word. You think you've never heard it before then you hear it a dozen times before the day is gone.

HM

São Paulo, Brazil

Joined
28 Dec 05
Moves
7191
04 Apr 08
1 edit

Originally posted by Kepler
Not so sure that was a joke. He is correct, the side on move loses!
Sorry if I'm missing something completely obvious, but what can white play after 1. ...Kb4 to stop Kc3 winning the pawn?

Edit: Eh, nevermind. Black wins the pawn, but not the game.

W
Angler

River City

Joined
08 Dec 04
Moves
16907
04 Apr 08

so, it's not a joke?

MR

Joined
19 Jun 06
Moves
847
04 Apr 08

Originally posted by Wulebgr
so, it's not a joke?
It's not a joke as far as I can tell. It looks correct to me.

A

Joined
02 Feb 07
Moves
394
04 Apr 08
2 edits

I was unfamiliar with the term "mined squares", but was familiar with the concept. I think the term is derived from "land mine", where you want your opponent to step onto the "mined square" before you do. Here's the position discussed in the blog (I'll undoubtedly need a few edits to get the FEN right):



after the correct 1... Kb4, if White follows suit with 2. Kf5, then Black wins with 2... Kc3 3. Ke5 (stepping on the mined square first) Kc4 etc.

Correct play is therefore 1... Kb4 2. Kf3 Kc3 3. Ke2 Kxd4 4. Kd2 and drawn. Note that if Black plays the tricky 3...Kc4, White should respond with 4. Kd1, as 4. Kd2 loses to 4... Kxd4. I suppose by that definition, that d2 and d4 are also "mined squares".

A

Sub 1500

Joined
03 Dec 06
Moves
1324
04 Apr 08

Originally posted by petrovitch
Corresponding squares is the most difficult thing I've ever studied about chess. Mined squares is a part of it. The best and only book I've found dedicated to it is THE FINAL COUNTDOWN by Willem Hajenius & Herman Van Riemsdijk. I can not pretend to understand it yet.

The best way I can explain it is that our basic understanding of opposition is li ...[text shortened]... think you've never heard it before then you hear it a dozen times before the day is gone.
So i understand mined squares they're simple. Triangulation and Corresponding squares is a bit more difficult, I don't understand how to find which squares are targets using this technique. I'm only able to find them by thinking through variations, is their a technique to discover which squares are going to be "mined" in more complex situations than 1/2 pawns?

Seems like the difficult part is in fact discovery, not usage.

p

Joined
08 May 07
Moves
55475
04 Apr 08

Originally posted by Adorea
So i understand mined squares they're simple. Triangulation and Corresponding squares is a bit more difficult, I don't understand how to find which squares are targets using this technique. I'm only able to find them by thinking through variations, is their a technique to discover which squares are going to be "mined" in more complex situations than 1/2 pawns?

Seems like the difficult part is in fact discovery, not usage.
There is some discussion at

http://www.chessvideos.tv/forum/viewtopic.php?f=16&t=1458

Search for Corresponding Squares. The authors of THE FINAL COUNTDOWN really show you how to mathematically prove the solution to triangulation.

It's so hard that I've avoided it for the past few months. I just need time to think about it more. I've never played it in a game; thgibbs told me about a game he played on rhp using corresponding squares, but that was when the server lost the moves so I never got to see the game. 🙁

A

Sub 1500

Joined
03 Dec 06
Moves
1324
04 Apr 08

Originally posted by petrovitch
There is some discussion at

http://www.chessvideos.tv/forum/viewtopic.php?f=16&t=1458

Search for Corresponding Squares. The authors of THE FINAL COUNTDOWN really show you how to mathematically prove the solution to triangulation.

It's so hard that I've avoided it for the past few months. I just need time to think about it more. I've never p ...[text shortened]... ding squares, but that was when the server lost the moves so I never got to see the game. 🙁
if u want some good examples of corresponding squares, or puzzles for triangulation let me know, i've got a couple good ones. The K+2p vs K+1p puzzles are pretty simple, and the example earlier in this thread is frighteningly simple. The part where it becomes difficult is in multi pawn endings where both kings are "inside the square" with multiple corresponding squares in different corners of the "square" making calculation of movement from 1/2/3's difficult, because movement across the "square" becomes a poisonous problem.

thanks for the link...on my way now!

MR

Joined
19 Jun 06
Moves
847
04 Apr 08

Originally posted by petrovitch
There is some discussion at

http://www.chessvideos.tv/forum/viewtopic.php?f=16&t=1458

Search for Corresponding Squares. The authors of THE FINAL COUNTDOWN really show you how to mathematically prove the solution to triangulation.

It's so hard that I've avoided it for the past few months. I just need time to think about it more. I've never p ...[text shortened]... ding squares, but that was when the server lost the moves so I never got to see the game. 🙁
Is it really that hard to understand? I was thinking of hunting for a copy of The Final Countdown, but now I'm not sure I even want to bother with the concept. If you can't understand it, what chance do I have?

A

Sub 1500

Joined
03 Dec 06
Moves
1324
04 Apr 08

Originally posted by Mad Rook
Is it really that hard to understand? I was thinking of hunting for a copy of The Final Countdown, but now I'm not sure I even want to bother with the concept. If you can't understand it, what chance do I have?
its not as bad as your thinking. The mathematical proof can be hard to follow should you be interested there, however for simple problems its rather easy. If you understand key squares in endgames then this isn't to big of a jump. The part thats breaking my skull is in the multiple pawn islands.

This and the bishop+knight mate are two of the deepest "simple" positional problems for me.

then you add a rook and it all goes to hell. 🙂