19 Sep '12 15:37>
You have to draw the line somewhere. Simply honoring the time control makes it an easy decision. Nothing to feel guilty about.
Originally posted by VartiovuoriIt is part of the RHP rules. You are supposed to click the skull. That is the way RHP designed it so you can claim the win on time. Even in OTB chess one must claim his win on time; it doesn't happen automatically.
I had this happen to me once, when the said person went on a vacation. The opponent had chosen the time controls, not me, and it was 1/0 game. He had also started the game barely a week earlier, so presumably he had know he would be gone. I ended up taking the skull.
If the circumstances had been different, I probably would've waited. Now I'm not so s ...[text shortened]... t generally play 1/0 games. If you don't do the same, you have only yourself to blame.
Originally posted by RJHindsYou're not "supposed" to click the skull. The rules allow the choice of clicking or not clicking. And from RHP's FAQ:
It is part of the RHP rules. You are supposed to click the skull. That is the way RHP designed it so you can claim the win on time. Even in OTB chess one must claim his win on time; it doesn't happen automatically.
Originally posted by divegeesterNothing more than the thread title? Click, sooner than if he hadn't sent it. Without the message, I'd have at least sent a last reminder. With the message, I know that he doesn't need reminding, so I take the skull.
If you recieved this PM from your opponent, who then without waiting for your response, went off of a few days and exceeded the games time controls. Would you time them out?
Originally posted by geo86012Good point.
You're not "supposed" to click the skull. The rules allow the choice of clicking or not clicking. And from RHP's FAQ:
Please be considerate with timeouts – send a reminder if possible