01 Oct '10 04:51>2 edits
I got a few requests to annotate a game I played vs. Quo Vadis on the 1 Day Timeout Ladder. I'm not a great player by any stretch of the imagination but I feel like I played this game about as well as I'm capable...
In reality though, this is great for white!
White can play 16.f5 here and have a raging attack. White's knight does such a fine job of clogging up black's game on d6 the h-file's not going to be a factor for a while. I guess I ruled Ne4 out too soon because it was a counterintuitive concept for me... to give black what he wanted: the open h-file. Sometimes you've gotta give play to get play though.
The b-pawn and c-pawn are immune as white's knight is getting to d6 with tempo and black's b4 pawn is hanging. White will have an active game.
One variation goes: 16...Bxc2 17.Rb1 Bc3 18.Bxc3 bxc3 19.Nd6+ Kf8 20.Rb3 and white will equalize material but keep all the play:
Of course there are many more variations, all of which I didn't see. The point is that again I missed Ne4! And I suppose the lesson is that it's usually superior to play for activity than to shore up your position. I can't say I'm too disappointed that I missed Ne4 this time around though as the variations are extremely complicated (for me).
If 22...Nf2+ 23.Rxf2 Qxf2 then 24.Be3! and black loses his queen or has to face Qxd7+:
If 23...Nf2+ then 24.Rxf2 Qxf2 25.Nc7+ Kf8 26.Qd5 and black's busted in this position:
27.Bb4+ or Ne6+ will be decisive...
24...Nf2+ 25.Rxf2 Qxf2 26.Nc7+ Kf8 27.Bb4+ Bd6 28.Ne6! game over:
Of course this game was extremely complicated, I couldn't possibly cover all lines. Also, I tried to do most of the analysis without the use of Fritz, so I'm sure there are improvements to be made all over the place. Hopefully some of you would be so kind!
The one major exception is the 15.a4 section just because I missed that entirely on my own. So that's all Fritz. All other variations have been checked with Fritz in order to make sure I haven't embarrassed myself. However, in most places I imagine there are better moves waiting to be found!
In reality though, this is great for white!
White can play 16.f5 here and have a raging attack. White's knight does such a fine job of clogging up black's game on d6 the h-file's not going to be a factor for a while. I guess I ruled Ne4 out too soon because it was a counterintuitive concept for me... to give black what he wanted: the open h-file. Sometimes you've gotta give play to get play though.
The b-pawn and c-pawn are immune as white's knight is getting to d6 with tempo and black's b4 pawn is hanging. White will have an active game.
One variation goes: 16...Bxc2 17.Rb1 Bc3 18.Bxc3 bxc3 19.Nd6+ Kf8 20.Rb3 and white will equalize material but keep all the play:
Of course there are many more variations, all of which I didn't see. The point is that again I missed Ne4! And I suppose the lesson is that it's usually superior to play for activity than to shore up your position. I can't say I'm too disappointed that I missed Ne4 this time around though as the variations are extremely complicated (for me).
If 22...Nf2+ 23.Rxf2 Qxf2 then 24.Be3! and black loses his queen or has to face Qxd7+:
If 23...Nf2+ then 24.Rxf2 Qxf2 25.Nc7+ Kf8 26.Qd5 and black's busted in this position:
27.Bb4+ or Ne6+ will be decisive...
24...Nf2+ 25.Rxf2 Qxf2 26.Nc7+ Kf8 27.Bb4+ Bd6 28.Ne6! game over:
Of course this game was extremely complicated, I couldn't possibly cover all lines. Also, I tried to do most of the analysis without the use of Fritz, so I'm sure there are improvements to be made all over the place. Hopefully some of you would be so kind!
The one major exception is the 15.a4 section just because I missed that entirely on my own. So that's all Fritz. All other variations have been checked with Fritz in order to make sure I haven't embarrassed myself. However, in most places I imagine there are better moves waiting to be found!