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  1. 21 Sep '08 00:20 / 1 edit
    I will post an original final position and everyone who would like to participate will compose a problem that, by a forced series of moves, ends in that position. You have a week to do so and at the end of that week we will have a vote to determine who composed the best problem.

    We will start off with a relatively easy one and if this catches interest it will be up to the winner to provide a final position that is more difficult to reach than the last one.

    To be honest, I am not exactly sure how well this will work out but I hope for the best.

    What the composer will post is a starting position with an amount of moves til mate. White or black can be the first to move no matter which is the one mated. Help mates are acceptable.

    Here we go!

  2. 21 Sep '08 00:56 / 1 edit
    I'll start with an easy peasy solution just so people get the idea.



    1.Qb6+ Qxb6 2.axb6 mate.
  3. 21 Sep '08 01:09 / 1 edit
    Originally posted by greenpawn34
    I'll start with an easy peasy solution just so people get the idea.

    [fen]r7/k1K5/p5Q1/P7/3q4/8/8/8[/fen]

    1.Qb6+ Qxb6 2.axb6 mate.
    Thanks. I should have posted an example myself... What I'm wondering is if somebody(maybe SwissGambit) will figure a way to utilise en passant.

    I think I should allow extra pieces as long as the composer's final position is essentially the same as the position posted above.
  4. Standard member SwissGambit
    Caninus Interruptus
    21 Sep '08 03:23 / 1 edit
    Originally posted by tomtom232
    Thanks. I should have posted an example myself... What I'm wondering is if somebody(maybe SwissGambit) will figure a way to utilise en passant.

    I think I should allow extra pieces as long as the composer's final position is essentially the same as the position posted above.
    For ep to be used, the composer must ask himself the question: "Why does the pawn need to step two squares instead of just one?" With this final position, there is no apparent motivation for ep. So, we'll have to settle for a different kind of special move.


    Helpmate in 4

    Black starts and both sides cooperate. White's 4th move should mate Black.
  5. 21 Sep '08 03:40
    Originally posted by SwissGambit
    For ep to be used, the composer must ask himself the question: "Why does the pawn need to step two squares instead of just one?" With this final position, there is no apparent motivation for ep. So, we'll have to settle for a different kind of special move.

    [fen]r3k3/8/p1K5/8/8/1P6/8/8[/fen]
    Helpmate in 4

    Black starts and both sides cooperate. White's 4th move should mate Black.
    Tricky tricky! That is a nice one... I'm going to have to put on my thinking hat to come up with a better problem than that.
  6. 21 Sep '08 04:05 / 2 edits
    Nevermind... The problem was a bust. Swiss still has the best one I can see.
  7. Standard member SwissGambit
    Caninus Interruptus
    21 Sep '08 04:23
    Originally posted by tomtom232
    Alright I'm new at this help mate thing so I hope this is correct... Cos if it is then I think it might beat SwissGambit's problem.

    [fen]r3k2r/1p6/p2K4/P7/8/8/2P5/8 b kq - 0 7[/fen]

    Black to move help mate in 7

    Made it a little better.
    This can be done a tad faster than 7 moves:

    1.b6 axb6 2.Kd8 b7 3.Rh5 bxa8Q#
  8. Standard member SwissGambit
    Caninus Interruptus
    21 Sep '08 04:34 / 1 edit
    Originally posted by SwissGambit
    For ep to be used, the composer must ask himself the question: "Why does the pawn need to step two squares instead of just one?" With this final position, there is no apparent motivation for ep. So, we'll have to settle for a different kind of special move.

    [fen]r3k3/8/p1K5/8/8/1P6/8/8[/fen]
    Helpmate in 4

    Black starts and both sides cooperate. White's 4th move should mate Black.
    Obvious way to extend this one full move:


    Helpmate in 5
  9. 21 Sep '08 04:35
    Originally posted by SwissGambit
    This can be done a tad faster than 7 moves:

    1.b6 axb6 2.Kd8 b7 3.Rh5 bxa8Q#
    I know that's why I edited my post for the third time
  10. Standard member SwissGambit
    Caninus Interruptus
    21 Sep '08 04:36
    Originally posted by tomtom232
    I know that's why I edited my post for the third time
    Yeah...I wouldn't have posted my cook if I had seen your edit.
  11. 21 Sep '08 04:44
    Originally posted by SwissGambit
    Yeah...I wouldn't have posted my cook if I had seen your edit.
    Ahh its not a big deal. I just have to be more creative.
  12. Standard member SwissGambit
    Caninus Interruptus
    21 Sep '08 05:05
    Originally posted by tomtom232
    Ahh its not a big deal. I just have to be more creative.
    I was just thinking - there is a specific problem type eminently suited for this sort of this thread - Proof Games!

    In those, you give a final position, and there is only one possible sequence of moves from the standard chess start position that reaches it.
  13. 21 Sep '08 05:18
    Originally posted by SwissGambit
    I was just thinking - there is a specific problem type eminently suited for this sort of this thread - Proof Games!

    In those, you give a final position, and there is only one possible sequence of moves from the standard chess start position that reaches it.
    But then you would just be posting a problem instead of posting the end result and trying to compose a problem that reaches that end result... Maybe we can do proof games too though... Whoever composes the best proof game wins I guess.
  14. 21 Sep '08 08:23

    Black to play and selfmate in 3, the queen is a maharaja
  15. 21 Sep '08 10:20
    sorry, the queen is an Amazon, not a maharaja. It's not royal.