Originally posted by spellforceI don't disagree with the assessment of 2...Qh4+ as '+=' or that objectively speaking black should accept the KG, but it's interesting to note that a couple of years ago a GM played 2...Qh4+ against me OTB in a tourney in France, so I wouldn't exactly describe it as weak!
2...Qh4+ is a weak line for black, after 3.g3 the queens gona either move to f6 or e7 which are both terrible for black, white has a significant spacial advantage and blacks Queen will ubstruct his own development. Considered += at GM level, i personally prefer the simple 2...exf4 and have played it quite a bit at tournament games with good results.
Originally posted by Northern LadWho won? 😀
I don't disagree with the assessment of 2...Qh4+ as '+=' or that objectively speaking black should accept the KG, but it's interesting to note that a couple of years ago a GM played 2...Qh4+ against me OTB in a tourney in France, so I wouldn't exactly describe it as weak!
BTW:I've seen plenty of 3....Qh4+ games from GMs in the King's Bisop Gambit, which is known not to be the toughest response, so I don't really buy that because a GM played it, it's good. I will say however that I think it's a very practical way for black to avoid theory and not be too far behind. The one problem with accepting the gambit is that most players as black are entering unknown territory that can get very sharp.
Originally posted by cmsMasterI lost the game in question but not really because of the opening. I just got a bit carried away in a promising position!
Who won? 😀
BTW:I've seen plenty of 3....Qh4+ games from GMs in the King's Bisop Gambit, which is known not to be the toughest response, so I don't really buy that because a GM played it, it's good. I will say however that I think it's a very practical way for black to avoid theory and not be too far behind. The one problem with accepting the gambit is that most players as black are entering unknown territory that can get very sharp.