1. Standard memberBigDogg
    Secret RHP coder
    on the payroll
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    26 Nov '04
    Moves
    155080
    30 Jan '16 20:49
    Originally posted by DeepThought
    So you want positions where the queen is in checkmate so to speak - does this include pins, because I've no end of games that went 1. e4 d5 2. exd5 Qxd5 3. Nc3 Qc6 4. Bb5...
    Nope, not including direct pins. I'm thinking positions where she has a fair to high number of legal moves, but none of them save her [or they allow something even worse, like mate or loss of more than 9 points].
  2. Subscriberptobler
    Patzer
    Canberra
    Joined
    16 Oct '06
    Moves
    12006
    31 Jan '16 03:43
    Originally posted by BigDoggProblem
    How about a thread for games decided by a Queen trap. I'll start:

    procyk-BigDoggProblem
    [pgn][Event "?"]
    [Site "?"]
    [Date "2016.01.28"]
    [Round "?"]
    [White "Player"]
    [Black "Player"]
    [Result "*"]
    [FEN "4rrk1/1p1n2pp/p2qp3/2p5/3pQPP1/3P4/PPP3BP/2K1R2R b - - 1 21"]
    [SetUp "1"]

    21... Rxf4 {Let's see if we can make something of luring the Q ...[text shortened]... .} 23. h3 {Misses the threat. Rhf1 was required.} 23... Rb8 24. Qa7 Rf7 {Black resigns.} *[/pgn]
    White resigns (should be the final comment... being picky!!!)
  3. Joined
    18 Jul '13
    Moves
    4744
    31 Jan '16 13:53
    Fanakick - Matthew Barrington

  4. Standard membervivify
    rain
    Joined
    08 Mar '11
    Moves
    12351
    31 Jan '16 14:38
    Originally posted by greenpawn34
    I have a few but these twp appear to have stuck in my mind.

    greenpawn34 - Rene Pogel RHP 2008

    All I did was develop my pieces.

    [pgn]
    [Event "Fast Play 1/0"]
    [Site "http://www.redhotpawn.com"]
    [Date "2008.07.27"]
    [Round "1"]
    [White "greenpawn34"]
    [Black "Rene Pogel"]
    [Result "1-0"]
    [WhiteElo "1987"]
    [BlackElo "1565"]
    [EndDate "2008.08.0 ...[text shortened]... bottled up.} 6. cxd3 Bc5 7. Qc2 {Not a threat as I deomnstrate.} 7... Nb4 8. Qxc5 Nxd3+ [/pgn]
    For the first game, why did you break the revered "don't move your queen early" rule?
  5. Standard memberBigDogg
    Secret RHP coder
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    155080
    31 Jan '16 16:00
    Originally posted by vivify
    For the first game, why did you break the revered "don't move your queen early" rule?
    Rules are only guidelines. The reason for the "don't bring the Q out early" rule is that the opponent tends to win free tempos by attacking her. But in GP's position, there's no ...Nc6 to bother her, and ...e5 weakens the d-pawn.
  6. Standard memberBigDogg
    Secret RHP coder
    on the payroll
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    155080
    31 Jan '16 16:01
    Originally posted by ptobler
    White resigns (should be the final comment... being picky!!!)
    Thanks.
  7. SubscriberSuzianne
    Misfit Queen
    Isle of Misfit Toys
    Joined
    08 Aug '03
    Moves
    36617
    08 Feb '16 23:221 edit
    Originally posted by BoardReader
    Not very high level playing, I was already a piece up, but was pleased to be able to have the queen trapped.
    [fen]r2qnbk1/pp1b1r1p/4p1p1/2QpP3/3P1PPP/2N5/PPP5/R1B2RK1 w - - 1 18[/fen]
    If you put in the PGN of the game, instead of the FEN, readers would be able to move through your game, move by move, instead of just getting one snapshot.

    Lots of examples how to do this in this thread. Choose a post and click "Reply & Quote" to see the text of their post to see how they did it. RHP lets you grab the PGN of any game also, making the whole process easy-peasy.
  8. Joined
    21 Oct '15
    Moves
    44092
    09 Feb '16 20:53
    Originally posted by Suzianne
    If you put in the PGN of the game, instead of the FEN, readers would be able to move through your game, move by move, instead of just getting one snapshot.

    Lots of examples how to do this in this thread. Choose a post and click "Reply & Quote" to see the text of their post to see how they did it. RHP lets you grab the PGN of any game also, making the whole process easy-peasy.
    Mainly because the game wasn't one of my favourite games and there were opportunities for the queen not to be trapped. :p
  9. e4
    Joined
    06 May '08
    Moves
    42492
    09 Feb '16 23:57
    Hi vivify,

    As Big Dog says, these Rules of Thumb (ROT's) are guide lines. Always try to think
    of a valid reason for breaking them. As you can see from that game it was
    Black who broke the ROT's. Not me.

    Moving a piece twice in the opening
    pawn stealing in the opening at the cost of development.
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