I'm interested in learning the QGA as a response to 1. d4.
Obviously I'm not playing at a grandmaster level so I don't care about whether conventional wisdom alleges that the QGA is "drawish" or not. I just want something reasonably playable that isn't too heavy on theory. Again, I'm playing at a sub-2000 level (more like sub-1500 honestly), so please keep that in mind.
Please let me know of any resources or books you would recommend. Thank you!
I wouldn't play the QGA if I was you, it's a tricky beast to handle. There are several more suitable defences to 1.d4, for example the Kings Indian (which has loads of theory) but which you can get by on with just a few basic principles, or the Dutch or even the Budapest Gambit. The trouble with the QGA is that so often Black ends up grimly holding onto his extra pawn on the queenside and gets stuffed elsewhere on the board.
Fat lady's reply is I think all the more reason to give it a try. (again....see below)
You get the chance to steer the game your way early on (no point in booking
up in a variation if you will never see it.) and if it's tricky and a strange beast
for you then it's tricky for them as well and that level the top trickster wins.
The ROT (rule of thumb) is don't try and hang onto the pawn.
But you know this.
You have played it in the past as Black. Winning 4 times and losing once.
Game 4233664
Originally posted by wittywonkaTry and catch Dereque Kelley, at Chessopenings.com. He does very helpful and very interesting video,s on all of the major openings.
I'm interested in learning the QGA as a response to 1. d4.
Obviously I'm not playing at a grandmaster level so I don't care about whether conventional wisdom alleges that the QGA is "drawish" or not. I just want something reasonably playable that isn't too heavy on theory. Again, I'm playing at a sub-2000 level (more like sub-1500 honestly), so please ...[text shortened]... ep that in mind.
Please let me know of any resources or books you would recommend. Thank you!
Steve