My solution:
2…e5 does not make sense. After 3.dxe5 dxe5 4.Qd8+ Kxd8 Blacks king is left in the center. Better would have 2…Nf6.
3.d5 White should have exchanged pawns and then queens.
4.Bg5 pinning the knight.
7.Nge2 Sort of strange move, but the center is closed so slow moves are okay.
7…Qe8 Bad move. Doesn’t do anything constructive. Better would be 7…Ne8 trying to trade blacks bad bishop or a5, giving black an temporary outpost on c5.
Black is slightly better here. He can play a5, and put a knight on c5. There is a outpost on d4 for him which will be hard to get to though. Black has better development and a space advantage on the kingside. He should play there and try to get f7-f5 in. He should try to open up the center quickly since white’s king is still hasn’t castled and blacks lead in development will be lost if he doesn’t act quickly.
White has a space advantage on the queenside and should play there. He should aim for a break with c4-c5. For now white has a temporary outpost on f5. After g6, the knight can retreat and Bh6 wins the rook if black allows this. White need to castle and finish development.
Major Mistakes, 3.d5 instead of exchanging pawns and then queens. Also 7..Qe8.
Post your own solution and we can compare later.
Originally posted by RahimKBut the queens are off. I don't think Black is going to be mated anytime soon. King may be usefully centralised on say c7 (after c6 is played). I think 2... e5 is fine for Black.
2…e5 does not make sense. After 3.dxe5 dxe5 4.Qd8+ Kxd8 Blacks king is left in the center.
5.Nc3 loses a pawn to ...Nxd5
5... O-O second best move I guess
6. e4 nope, white would do better after 6.Bxf6 and 7.e4 and keeping the position as closed as possible.
7...Qe8 makes no sense at all. something like ...a5 followed by ...Nc5 looks good.
8.Ng3 good move, taking advantage of holes like f5. I would call the position about even, maybe slighty better for white. white has clear plans on the queenside whereas black is too cramped
Originally posted by RahimKAbout 3.dxe5 I`ve talked in previous post - its harmless for black and 3.d5 is OK. for white.
My solution:
2…e5 does not make sense. After 3.dxe5 dxe5 4.Qd8+ Kxd8 Blacks king is left in the center. Better would have 2…Nf6.
3.d5 White should have exchanged pawns and then queens.
4.Bg5 pinning the knight.
7.Nge2 Sort of strange move, but the center is closed so slow moves are ging pawns and then queens. Also 7..Qe8.
Post your own solution and we can compare later.
4.Bg5 is playable but personally I would prefer more flexible 4.Be2 with possible g4.
Also (as Jusuh mentioned) 5.Nc3 is losing pawn after 5... Nxd5
7...Qe8 isnt good move on which white instead of 8.Ng3 should play 8.Nb5 making black to move queen back or play 8...Na6 but then White`s knight on b5 would be good and black wont be able to move him so easy.
2... e5 is an odd choice in that dxe allows white to exchange queens, removing blacks ability to castle. That said, I happen to know that this is an obscure line that requires accurate play to defeat.
3. d5 -- gaining space. That said, I much prefer Nf3 developing a piece and not committing just yet.
3.. Nf6 -- Developing a knight toward the center is usually good and this also helps control e4. That said, whites early committal to d5 and lack of developed pieces allow black the luxury of playing f5! also controlling e4 and developing with Nf6 latter.
6. e4 a good move, blacks ommision of f5 looks like it comes back to haunt him as white has an excellent center now
6... Nbd7? I much prefer Nxd5 winning a pawn. BxB, NxB or PxN, BxB or NxN, BxB. However, the ability to exploit the c5 hole in whites position makes this a good move were there no tactics.
7. Nge2 white still has not stopped the Nxd5 tactic...
7.. Qe8? black decides he definately doesn't want that d5 pawn. this move makes little sense as the f6 knight must first be moved before f5 can be played when this move allows access to the queenside. A worthless move. Black would do better to play a5 when he has secured c5 as an outpost for his knight.
8. Ng3 targets f5 as an outpost and supports e4. However, black will easily be able to exchange his bad light squared bishop forthe good f5 knight or boot it with g6 when he could have played Re8, Bf8, Bg7 ala a kings indian (of course Qe8 prevents this)
All in all, I would call this a comedy of errors.
Edit: black is slightly better due to his ability to exploit c5. White is trying to force a kingside attack when he isn't set up to do so.