01 Dec '12 09:56>
Originally posted by SwissGambitI tried an hour but couldn't do this one.
Let's try this again!
There is no pawn on h7. My apologies.
M. Caillaud
[fen]6k1/p1p1p1q1/p1n1p3/1p1r1p1b/6p1/r3b3/8/8 w - - 0 2[/fen]
Position after Black's 20th move. Gamescore?
(White's pieces are hidden)
Here's what I had:
Black's 20 Moves (In No Particular Order)
1.g5
2.Bh6
3.dxc6
4.Bg4
5.Bh5
6.fxe6
7.0-0
8.Rf3
9.Ra3
10.g4
11.hxg6
12.gxf5
13.Be3
14.Qd4 (or Qf8)
15.Qg7
16.cxb5
17.bxa6
18.Nc6
19.Rd8
20.Rd5
This gets all the pieces to the correct squares, but there is a major problem.
Getting rid of the g8 knight in time to do all this is hard, and it makes me question everything.
All I can see for move 1 is g5. Move 2 only seems to have Bh6 or bxa6 (which is not much help). After g5 and Bh6, you have to quickly ditch the g8 knight.
Unfortunately, at that point, a bishop can't get in and a queen would take with check. The queen needs to come in without Bh6 being player, or a knight must get in and out in time. A knights only entry without check is at h6. To get to h6, you must move the bishop to e3. After the bishop gets to e3, it is too late to castle and play Rf3-Ra3, which is necessary before Be3.
The g8 knight is my whole problem.
Here's an example of what I mean:
I may even be wrong about the 20 moves at this point! Something isn't working for sure.