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I've just finished reading Understanding Chess Tactics by Martin Weteschnik and I'm now looking for two more books: one with tactical puzzles and another that will teach me new technique etc. What books would you recommmend?

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Originally posted by moteutsch
I've just finished reading Understanding Chess Tactics by Martin Weteschnik and I'm now looking for two more books: one with tactical puzzles and another that will teach me new technique etc. What books would you recommmend?
I'm not familiar with this book, however, the reviews on amazon.com were very favorable. For your next book on tactics, I would suggest Yuri Averbahk's "Chess Tactics for Advanced Players." If you're really interested in learning tactical play, you could play through the games of the three great masters of attack: A. Alekhine, Paul Keres, and Borris Spassky.

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Originally posted by moteutsch
I've just finished reading Understanding Chess Tactics by Martin Weteschnik and I'm now looking for two more books: one with tactical puzzles and another that will teach me new technique etc. What books would you recommmend?
Polgar's book "Chess Tactics for Champions" covers both your requirements. Reinfeld and Chernev's "Winning Chess" is a superb book for introducing ideas, but is hard to get hold of in a paper copy.

Reinfeld's 1001 series is great for puzzles, though some are fiendishly difficult.

Rereading Weteschnik's book (which I think is superb) will help as well.

D

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Originally posted by moteutsch
I've just finished reading Understanding Chess Tactics by Martin Weteschnik and I'm now looking for two more books: one with tactical puzzles and another that will teach me new technique etc. What books would you recommmend?
Did you see the page www.chesstactics.org ?

It's superb. The net page was so succesful and helpful that the content became a book in two parts, like the bible of chess tactics... It is so nice and clear, divided in tactical motifs.

P. S. That is what you need to be strong RHP player. However, if you want to be cool RHPer, you gotta put some fancy avatar !! 😛

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Originally posted by Ragnorak
Reinfeld's 1001 series is great for puzzles, though some are fiendishly difficult.
And some solutions are error prone. Reinfeld worked in the days before computers, which can bust many of his lines.

WCSAC #0876, for example

White to move


Reinfeld gives 1.Rxe6 Kxe6 2.Qc6+ and White is winning, but if the Black instead plays 1...Nc5! White is in trouble.

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http://www.stappenmethode.nl/stepsmethod/index.html [start at "step 2" or "step 3" (both contain easy tactics. From "step 4" on it's a little more advanced); "step 1" teaches the rules. There are interesting sample exercise pages available online too]

http://www.clubedexadrez.com.br/portal/xadrezpage/taticas.htm [doesn't need explanation]

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What does My System cover?

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Originally posted by ivan2908
Did you see the page www.chesstactics.org ?

It's superb. The net page was so succesful and helpful that the content became a book in two parts, like the bible of chess tactics... It is so nice and clear, divided in tactical motifs.

P. S. That is what you need to be strong RHP player. However, if you want to be cool RHPer, you gotta put some fancy avatar !! 😛
That is a great site!Thanks for mentioning it 🙂

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Originally posted by Katastroof
That is a great site!Thanks for mentioning it 🙂
Found this interesting position:



White to move

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Originally posted by Phlabibit
Found this interesting position:

[fen]3b1rk1/p1q2p1p/b3p1p1/5nNn/2P3N1/7Q/PB3PPP/1BR3K1 w - - 0 1[/fen]

White to move
1. Bxf5 threatening Nh6 mate?

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I think you are on the wrong track there.

It's too ugly - these things always have beautiful forcing variations.

if the g-pawn was missing and the f5 Knight was missing then Bxh7 is mate.
So get these two off their squares.with a couple of forced line clearing sacs.

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Originally posted by greenpawn34
I think you are on the wrong track there.

It's too ugly - these things always have beautiful forcing variations.

if the g-pawn was missing and the f5 Knight was missing then Bxh7 is mate.
So get these two off their squares.with a couple of forced line clearing sacs.
Qxh5 would work but black doesn't have to take the queen. f6 stops the mate in its tracks. Black will still be in trouble, just not dead yet.

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Originally posted by greenpawn34
I think you are on the wrong track there.

It's too ugly - these things always have beautiful forcing variations.

if the g-pawn was missing and the f5 Knight was missing then Bxh7 is mate.
So get these two off their squares.with a couple of forced line clearing sacs.
AKA 1. Qxh5 gxh5 2. Nh6+ Nxh6 3. Bxh7#

Edit: 1. Qxh5 f6 2. Qxh7#

Maybe 1. Qxh5 Bxg5

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Originally posted by moteutsch
AKA 1. Qxh5 gxh5 2. Nh6+ Nxh6 3. Bxh7#

Edit: 1. Qxh5 f6 2. Qxh7#
2. .... Qxh7 stops that nonsense.

I don't think there is a forced mate in that position, just a very nasty attack.

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Originally posted by Kepler
Qxh5 would work but black doesn't have to take the queen. f6 stops the mate in its tracks. Black will still be in trouble, just not dead yet.
yeah - White comes out cleary on top.

So it's not a forced pretty wrap up - then it's from an actual game.

1.Qxh5 f6 2.Qh3 fxg5 now 3.Bxf5 and if pawn takes the Bishop
the Knight mate appears again 3...exf5 4.Nh6 mate.
Other tries appear to bring out White ahead in material.

Wonder how it went and who it was between?
I like playing over the games that lead to these puzzle positions.
Sometimes seeing how the pieces shuggle into position to
administer the combination can be just as instructive.

Also, occasionally, you discover the trick was actually missed by the player.

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