20 Aug '09 14:05>
I'm wondering about the mentality of the person who "takes timeouts" as soon as possible. I'm not talking about the situation where the other player just can't be bothered to move. For example, it might be very obvious you're winning a game but the other player is just absent, and won't even respond to reminders. Then it makes sense to claim the timeout to get the game off your screen and move on to the next one where you have an opponent who's actually interested in playing.
What I'm talking about is when a person takes the timeout for no other purpose but the paper "win." For example, I recently started a tournament and was called out of town suddenly for few days. When I returned I found that the other fellow had claimed the timeout on the fourth or fifth move of both games I was in with him, apparently as soon as possible, since I had logged in just a couple of hours after the timeout deadlines for the two games. I didn't really mind, since this was the very beginning of a "duel" tournament, so there was no consequence to me except the loss of a few rating points, there being plenty of other tournaments I could join at any time.
But looking at it from the point of view of the person who took the time out, what possible reason (that makes any sense) could he have had? I mean, why bother taking the trouble to sign up for an online game, which has no other reward whatsoever but the enjoyment of the game itself, only to cancel your own game during the opening? Just to get a few rating points? To my mind the rating is just a method by which you hope to find opponents close to your own skill level, which purpose is defeated if you cause your rating to change based on reasons unrelated to skill. Furthermore, by "winning" by default so quickly my momentary opponent deprived himself of the enjoyment of actually playing the game, and now, instead of being able to enjoy the first round, he's going to have to wait until all the other games in the first round are over before he gets to play his next game in the tournament. So what's the point? Why would he have wanted to end the game in that fashion?
Is there a type of person that takes some psychological pleasure just from seeing his rating go up a bit and being able to say to himself "yippee -- I won!" when it's totally meaningless? It's not like there's any cash or other reward for winning. So the person might as well save time and just take a piece of paper, write "Rating: 3000. Winner of ultimate grandmaster championship of the world" on it, and pretend he's the world champion. That would be just as meaningful.
What I'm talking about is when a person takes the timeout for no other purpose but the paper "win." For example, I recently started a tournament and was called out of town suddenly for few days. When I returned I found that the other fellow had claimed the timeout on the fourth or fifth move of both games I was in with him, apparently as soon as possible, since I had logged in just a couple of hours after the timeout deadlines for the two games. I didn't really mind, since this was the very beginning of a "duel" tournament, so there was no consequence to me except the loss of a few rating points, there being plenty of other tournaments I could join at any time.
But looking at it from the point of view of the person who took the time out, what possible reason (that makes any sense) could he have had? I mean, why bother taking the trouble to sign up for an online game, which has no other reward whatsoever but the enjoyment of the game itself, only to cancel your own game during the opening? Just to get a few rating points? To my mind the rating is just a method by which you hope to find opponents close to your own skill level, which purpose is defeated if you cause your rating to change based on reasons unrelated to skill. Furthermore, by "winning" by default so quickly my momentary opponent deprived himself of the enjoyment of actually playing the game, and now, instead of being able to enjoy the first round, he's going to have to wait until all the other games in the first round are over before he gets to play his next game in the tournament. So what's the point? Why would he have wanted to end the game in that fashion?
Is there a type of person that takes some psychological pleasure just from seeing his rating go up a bit and being able to say to himself "yippee -- I won!" when it's totally meaningless? It's not like there's any cash or other reward for winning. So the person might as well save time and just take a piece of paper, write "Rating: 3000. Winner of ultimate grandmaster championship of the world" on it, and pretend he's the world champion. That would be just as meaningful.