Originally posted by Golub
Implementing the thought process seems to me to be the "difficult" part. The brain thinks for itself like it is trained and it is seldom we get/take a chance to take a step back and reflect, or think about something else before we think about what we wanted to think about. So, how can all these thinking traps be actually be avoided in one's game?
Doing the ...[text shortened]... cially OTB/live chess. I just don't think that way, and I doubt people do, even good ones.
(Thanks to all replies.)
Yes, I agree and ask such questions myself… without any easy answers…
Words which realistically explain the way our minds work include: spontaneous, impulsive, automatic, sporadic, subconscious (partly), habitual, etc.
Words which do not include: mechanical, sequential, predictable, “programmable”, etc.
As you suggest, trying to insert a new “checklist item” into our thought processes isn’t straightforward. It’s not like adding some lines to a computer program. If we have any chance of succeeding we must accept the way our brains work and not pretend otherwise.
GM Hodgson said something like: “you cannot learn chess directly- 'it seeps in'”.
And GM Rowson: “The biggest problem with thought in general is that we can observe the product but not the process. We only have glimpses of the process because so much of it is 'behing the curtain'- i.e. beyond introspective access. In so far as your brain is a machine, it is a machine that has taken millenia to design. I agree there are some ways of working that work with the brain's natural tendencies and other ways that work against it, but in general it is better to think of chess as a skill that needs to honed rather than a subject that needs to be learned.”
I think “learning by osmosis” is more realistic than “stepping through a checklist” on every move. Rather than expect a conscious step to kick in mechanically on each move, what we need to aim for is a heightened general awareness of the factor… like a cloud hanging over our heads. We hope that our minds get drawn more to this factor and start to incorporate it more automatically.
To help increase this awareness, it may be worth considering what aspects of your game you’re hoping to improve, just before starting a game and immediately afterwards. And while playing, don’t be too disappointed if you’re not frequently conscious of thinking about this factor… often we need to let our minds do their thing. Finally, it goes without saying, that a single game will change little. We need to persist.
Dvoretsky analyses his pupils games for weaknesses. He then sets up training positions and games with a focus on the weaknesses. But there is no prompting on a per move basis. And of course the crux… this is repeated again and again. Do; assess/review; repeat. Don’t underestimate the effort to get our brains to change habit. Rowson: “if you temporarily stretch a piece of cloth, it will return to its original shape... but stretch it often enough and it won’t go all the way back”.