Originally posted by HikaruShindoWhat, even in the opening? What do you work through, then, if you're in an opening you already know reasonably well?
The concept of 10-move blocks is useful here. Use ~1/8 time on the first ten moves: Do not let yourself take less.
For instance, in a G30 I tell very weak players (Weaker than you, SB...)
to take 30s on each move. Then, for each further 10-move block, use ~1/6 of your time–
and if you need to move faster as the game comes to a close? Then go ahead– you can force yourself to move quickly, as evidenced by your question.
"I've tried just using the full time for each move, but of course that means I spend too long over the moves that really are simple, and don't have enough left over for the tricky ones."–Shallow Blue.
Then use exactly your minimum time goal on the easy moves–so you will have the time you need on the hard moves.
If your club allows it, write your time goals for each 10-move block by the side of your scoresheet–and good luck!
Originally posted by Shallow BlueI assume that whatever you have left of the 1:45 after 35 moves is added on to the subsequent bonus of 15 minutes?
Oh, I think that'll be unnecessary. The tempo is 35 moves in 1:45, which works out to exactly three minutes per move, or half an hour per block of ten.
So, given my remarks about the opening... how about, if in a familiar opening, use 15 minutes for the first 10 moves, 30 for each subsequent 10, and the 15 left over for when I think I need them? And ...[text shortened]... r each block of 10? Or is using less time in the opening not wise - and if not, how do I use it?
Originally posted by HikaruShindoI know some opening lines 15 moves deep. If it is obvious there is no point in wasting time. If it is not then the right thing to do is to take the time until you've understood the position and have a plan. The important thing is not to waste time repeatedly calculating the same thing. Setting quotas is completely artificial.
The concept of 10-move blocks is useful here. Use ~1/8 time on the first ten moves: Do not let yourself take less. For instance, in a G30 I tell very weak players (Weaker than you, SB, but I follow this rule fairly religiously in longer games) to take 30s on each move. Then, for each further 10-move block, use ~1/6 of your time–and if you need to move f ...[text shortened]... time goals for each 10-move block by the side of your scoresheet–and good luck!
Originally posted by Shallow BlueDon't focus on time management - it mostly doesn't matter. Play the games, take as much or as little time you think is necessary. But after each game (won or lost) - analyse them with a slightly better player and try to understand what you did well and what you didn't.
Tonight I'm probably going to have to play a more solid opponent and lose badly because I don't use my full clock. I'm well aware of this bad habit of mine but I can't work out how to stop myself from rushing.
So... how do better players do it? How do I teach myself to use all my available time; And how do I stop falling into traps because I thi ...[text shortened]... seen the tactic, but because I haven't been patient enough, fail to spot the real danger?[/b]
Originally posted by HikaruShindoYes.
I assume that whatever you have left of the 1:45 after 35 moves is added on to the subsequent bonus of 15 minutes?
If so, then I think 15 minutes is a good benchmark for the first ten moves–if it's a very familiar opening (one that you play all the time or know a lot about) , then about 1/2 that.
If in an unfamiliar opening, I would use maybe 20 minutes–the opening tends to be less complicated than the middlegame, so that's what I would reserve the most time for.
Originally posted by HikaruShindoNot necessarily an artificial rule... but I'm well aware that I need to learn more patience, and for now I need some kind of tool to force me to take my time.
Yes, I agree, but from the tone of Shallow Blue's post, I assumed he wanted some kind of artificial rule to help him out.
Originally posted by thisisbatcountryNo - I may have misled people on that. I know that there's no one correct way of using your time - it's just that I know I A. play too quickly, sometimes far too quickly, and also B. overlook critical, sometimes trivial counter-moves to my plans. I'm not sure if A is a result of B, B is a result of A, or both stem from the same underlying problem.
You seem to assume that using the "correct" amount of time will somehow directly lead to better play.
It's not that simple. Most of the time you will be limited by your level of understanding.
While you play, at each move, ask yourself:
- Why am I planning to do this move, what's the purpose?
- Which alternative have I considered, why is my first choice the best?
- What do I want to achieve in the next 3-5 moves?
- What are the main threats I will have to counter?
- What is my opponent likely trying to achieve? How will it impact the position? How can I counter?