(Not sure if this problem has been posed elsewhere)
Find a position in which, if white is to move, white is stalemated, and if black is to move, black is stalemated. That is, find a position in which neither side has any legal moves. Your position must be reachable by legal play from the starting position.
It took me a while to find a solution to this one when I posed it to myself today. I imagine others will be quicker.
Originally posted by GregMDouble stalemate is only a matter of locked pawns here and there. Here's one with only 7 units on the board:
(Not sure if this problem has been posed elsewhere)
Find a position in which, if white is to move, white is stalemated, and if black is to move, black is stalemated. That is, find a position in which neither side has any legal moves. Your position must be reachable by legal play from the starting position.
It took me a while to find a solution to this one when I posed it to myself today. I imagine others will be quicker.
Either side could have moved last (obviously).
Originally posted by BigDoggProblemI don't see how black could have moved last... can you point out a "legal" move for me. I may be just missing it.
Double stalemate is only a matter of locked pawns here and there. Here's one with only 7 units on the board:
[fen]k7/P1p5/K1p5/P1P5/8/8/8/8 w - - 0 1[/fen]
Either side could have moved last (obviously).
Originally posted by David113Ok. Thats what I thought black's last move but I couldn't see how that was possible to get the pawn there. I completely forgot about it could have captured to get there. thanks for pointing that out.
Black's last move was Kb8-a8 (after a capture by white pawn a7), or d7xc6.
Originally posted by kbaumenThat's not quite a double stalemate - White has 1.Kxf2.
[fen]8/8/8/8/8/5p2/5p1p/5K1k w - - 0 1[/fen]
There you go, 5 pieces. The position seems possible - could've arisen after such moves as 1. Ke1 exf 2. Kf1
You can correct it by adding bBg1, but then it only ties the record.