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FEN Puzzle.

FEN Puzzle.

Posers and Puzzles

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Originally posted by ilywrin
This I guess should be a mate in three 🙂 At least that'swhat it looks like 1...Nh3 and 2...Nf2 and 3...Rh1#
Hmm, how do you insert a diagram?
After 1...Nh3, a better defense is

2.Rxh3+ Rxh3+ 3.Kg1 Rh8 4.Kf1 Rh1#

extending to four moves.

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Well spotted BigDoggProblem, you're absolutely right!

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Originally posted by ilywrin
I start to feel stupid 🙂
[fen]8/8/3K4/2R5/8/2Pk4/5Q2/8 w[/fen]

Now it does have 8 ranks and still 🙁 Well...
Finally, hehehe, I feel smart 😉 Okay, so White to playa and mate in 3.
Ah, that is a neat one. I was not able to solve it, so I won't be posting the answer.

P

1 edit
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1.Kd7!! (zz)

1...Ke4 2.Rd5! Kxd5 3.Qd4#

Great key.

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Originally posted by BigDoggProblem
[b]1.Kd7!! (zz)

1...Ke4 2.Rd5! Kxd5 3.Qd4#

Great key.[/b]
The king has no choice but to take that rook... I just couldn't find this line! I kept looking at Ke6... keeping black's king locked in...

I never expected this line.

P

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Yes. This was a problem published in 1859 by the famous composer F.Healey, founder of the Bristol theme.
Anyway, try this one /mine if a bit plagiarized/:



Edited: Ah, yes I forgot White to play and mate in 3.

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Originally posted by ilywrin
Yes. This was a problem published in 1859 by the famous composer F.Healey, founder of the Bristol theme.
Anyway, try this one /mine if a bit plagiarized/:
[fen]8/8/8/8/8/7N/R5q1/RQ1BK2k w[/fen]

Edited: Ah, yes I forgot White to play and mate in 3.
Please PM me the first move... I've got a feeling this is mate in 4 at best?!

P

Thanx for the PM... that still hurts my brain! One of the combos is very tricky, and I didn't even realize... never mind... that is a great one!

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Originally posted by Nemesio
Who's move is it now?
Originally posted by Phlabibit
Black... Black has mate in 3.
P


Shouldn't all puzzlez be "white" to move?
This could be an convention that mekes puzzles easier to understand.
If a famous (GM) game ends up with a puzzle this (my) does not count anymore.
hm?
th

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Originally posted by ilywrin
Yes. This was a problem published in 1859 by the famous composer F.Healey, founder of the Bristol theme.
Anyway, try this one /mine if a bit plagiarized/:
[fen]8/8/8/8/8/7N/R5q1/RQ1BK2k w[/fen]

Edited: Ah, yes I forgot White to play and mate in 3.
Isn't that one a bit flawed? Cos with 'good' black play, he can make it a mate in 5.

D

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Originally posted by Ragnorak
Isn't that one a bit flawed? Cos with 'good' black play, he can make it a mate in 5.

D
I don't think so. A white King and Rook in such positions should give a big hint:

1.Bf3! Qxf3 2.Qb7!! Qxb7 3.0-0-0#.

If Black declines to capture either piece, he is mated more mundanely.

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Originally posted by thire
Shouldn't all puzzlez be "white" to move?
Most forced mate compositions are with white to move by convention. However, I don't see the problem if someone explicitly says "Black to mate in 3". And there are some good retrograde analysis problems that force the solver to deduce whose move it is.

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Originally posted by BigDoggProblem
... I don't see the problem if ....
me neither 😉
th

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BigDoggProblem you seem to be rather good at solving such problems. Okay here goes a beautiful one (againa mate in 3) by my personal favorite puzzle maker Samuel Loyd. Here it goes:


S.Loyd
White to move and mate in 3

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Originally posted by ilywrin
BigDoggProblem you seem to be rather good at solving such problems. Okay here goes a beautiful one (againa mate in 3) by my personal favorite puzzle maker Samuel Loyd. Here it goes:

[fen]8/8/2p5/2K2p2/5P2/4NB2/5kP1/7Q w[/fen]
S.Loyd
White to move and mate in 3
The real challenge of this problem was not to look at the Sam Loyd book in my library! Fortunately, it wasn't too hard to solve once I considered the key.

1.Qh8!! and now four variations.

1...Kxe3 2.Qd4#
1...Kg3 2.Qh4+! Kxh4 3.Nxf5#
1...Kg1 2.Nd1! Kf1 3.Qh1#
1...Ke1 2.Nd1! Ke2 3.Qc3#

I counter your puzzle with another puzzle (author withheld to make things more interesting...)

A game ends with 6.BxRc4# (White's 6th move). How did the game go?

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Originally posted by BigDoggProblem
The real challenge of this problem was not to look at the Sam Loyd book in my library! Fortunately, it wasn't too hard to solve once I considered the key.

1.Qh8!! and now four variations.

1...Kxe3 2.Qd4#
1...Kg3 2.Qh4+! Kxh4 3.Nxf5#
1...Kg1 2.Nd1! Kf1 3.Qh1#
1...Ke1 2.Nd1! Ke2 3.Qc3#

I counter your puzzle with another puzzle (author withh ...[text shortened]... ings more interesting...)

A game ends with 6.BxRc4# (White's 6th move). How did the game go?
That last one would be Kd2... not e2.

Yet another neat little puzzle!

P