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Making a new chess variation.

Making a new chess variation.

Posers and Puzzles

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Why not go the whole hog and give every piece hit points, character classes and make them roll a D20 to attack...

😞

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What about keeping the same rules, but adding card to the game, like yu-gi-oh. like Tempête sur l'échiquer.

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Originally posted by SwissGambit
Hmm. With the hexagons, from any single hexagon, there are at most 6 adjacent hexagons to move to. With traditional chess, there are 9 adjacent squares. Using the hexagons seems to limit range of motion compared to normal chess.
Where do you get 9 adjacent squares? I only see 8.

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Originally posted by Sophy
I don't really know, It just increase the range of the pieces without giving really something new.
In my heads, this game will have a least 15 differants pieces.
Three types of pawn, knight, boshop, vizir, rook, witch, vampire, pirate, wolf, ghost, héro, magician, queens and king. Each will have their identity and the game will be unique, but how to make po ...[text shortened]... le the bishop would control f2- e3- d4- c5- b6 -g3 -h4- i5- k-6, he also protect the two knigts
How many heads do you have?🙂

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Originally posted by sonhouse
Where do you get 9 adjacent squares? I only see 8.
Oops...

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Yeah, A little oups....
I count the square the piece was stand on.

How many head, Maybe none.....

No, just to be serious, We should put some hasard in the game. We should go like chess whit different armys and add decks uniques to each army.

to begin.
I go with the traditional board, Then, seven diffirent to choose from, and seven decks of 50 cards, one for each army.

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