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2000 graded player with a 1327 grade

2000 graded player with a 1327 grade

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C

Joined
08 Jun 06
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75461
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30 Nov 09
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My rating flys down when I play people like them. I think there should be a system where your grade goes down the sames as it does when the opponent your playing has a better grade

F

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11 Nov 05
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30 Nov 09
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Originally posted by Chandradi
My rating flys down when I play people like them. I think there should be a system where your grade goes down the sames as it does when the opponent your playing has a better grade
The rating system used by RedHotPawn works very well.
There is no need for any change.

h

Joined
25 Apr 06
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5939
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30 Nov 09
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I'm a 1300 player with a 2000 rating, complaints?

But RHP's rating regime is not ideal. For example, if player A plays against player B and their ratings are 2000 for player A and 1500 for player B when the game starts, but when the game ends their ratings are 1800 (A) and 1900 (B), 2000 should be used for A and 1900 for B when calculating the rating difference. - instead of 1800 and 1900 as it is now. So calculate either with the begin or end rating, whatever rating happens to be the higher one for both players.

A Unique Nickname

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Originally posted by heinzkat
complaints?
my back's itchy.

F

Joined
11 Nov 05
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30 Nov 09
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Originally posted by heinzkat
I'm a 1300 player with a 2000 rating, complaints?

But RHP's rating regime is not ideal. For example, if player A plays against player B and their ratings are 2000 for player A and 1500 for player B when the game starts, but when the game ends their ratings are 1800 (A) and 1900 (B), 2000 should be used for A and 1900 for B when calculating the rating dif ...[text shortened]... r with the begin or end rating, whatever rating happens to be the higher one for both players.
You mean, for short, that the rating should be calculated on the differences when the game starts, rather than when the game ends?

No, that's not a good idea. If so, it's very easy to get 4000 in rating in a very short peropd of time. Ratings will be without meaning.
This has been discussed before.

h

Joined
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Originally posted by FabianFnas
You mean, for short, that the rating should be calculated on the differences when the game starts, rather than when the game ends?
No read again

h

Joined
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30 Nov 09
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But it indeed leads to more rating inflation than it is now (because invariably the higher ratings are used), perhaps use whichever of the two happens to be the lower one for both, that keeps rating inflation under control 😉

F

Joined
11 Nov 05
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01 Dec 09
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Originally posted by heinzkat
No read again
I read it again, and now my conclusion is that sometimes you want the beginning ratings, and sometimes you want the ending ratings, as the rating calculation base.

Why make the rating calculation more complicated? I think the rating calculation works very nice. I propose no change.

I don't think there is much rating inflation. If it is - how do you measure it?

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