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accumulated timebank style game idea

accumulated timebank style game idea

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r
Ginger Scum

Paranoia

Joined
23 Sep 03
Moves
15902
Clock
26 Mar 05
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Just an idea, not even sure it would work in practice, but writing it down now as my dinner is ready and I will have forgotten afterwards...

My idea is for a game format with 0 days timeout and only a small timebank for each player (say 1 day) at the start, then when white moves, the black clock starts reducing, with this time being added to whites timebank. When black moves, the opposite occurs.

This would encourage fast play, for those that like fast games, just with a slightly different twist - as the chance of the game being decided by a timeout would be decreased slightly.

Something similar happens on uchess with the increment option, this idea differs in that there is a fixed pot of time available between both players so the moves must keep happening.

Just a thought anyway... any views?

T

Joined
19 Oct 03
Moves
69376
Clock
26 Mar 05
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i think that is a very good idea...reced!!

f
Quack Quack Quack !

Chesstralia

Joined
18 Aug 03
Moves
54533
Clock
26 Mar 05
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very interesting idea.
unfortunatley, i think you would end up having to match your opponents rate of movement.
this would be dangerous in the real world ... i think timeouts would be abusable.
better is the style we have now.

A
Lazy Sod

Everywhere

Joined
12 Oct 04
Moves
8623
Clock
27 Mar 05
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The problem I have with this style of game, is the time zones we are in.

You would need to match your games to others in similar time zones, or at least, those who play at the same GMT +- x time.

m

Dhaka

Joined
08 Oct 04
Moves
3885
Clock
29 Mar 05
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that is a very interesting idea but not a good one at all. Instead fischer time control can be introduced...

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