Originally posted by marinakatomb
When i recieve a challenge from another Clan, the two teams appear next to each other. In one i recieved recently, i noticed that a 2000 player had been paired with a 1500 player. This was because one of the proposed players had made themself unavailable for challenges, after the challenge was sent. RHP had then put the next available player into the ch ...[text shortened]... ge is called, rather than just using the averages that were used when the challenge was created.
I sent a bug report about the clan challenge defaulting to the highest rated player available, Chris said he forwarded it on to Russ to look at.
It's a major problem with challenge protocol. Clan leaders may send challenges and the recipient ends up receiving a totally different setup. I would like to see either...
1) If the player was available at the time the challenge was sent the player WILL be included
2) If an entered player makes him/herself unavailable the challenge will be cancelled.
Regarding the ratings problem... you should always refresh the average as ratings are continually changing. In your example the rating that the initiator was correct at the time, but due to the "default to the highest available player bug" the average rating had to be refreshed.