Site Ideas
21 Aug 06
One feature I'd love to see on RHP is a Chess pyramid.
The idea is that there is a pyramid. At the top is no.1, beneath no.1 is no.2 and no.3, beneath no.2 is no.4 and no.5, etc. etc., and players compete to try to get to the top of the pyramid.
For example: no.2 must play no.4 and no.5 (as black), and if no.2 wins both games, then no.2 gets to challenge no.1 for the top (as white).
Originally posted by bosintangSounds interesting.
One feature I'd love to see on RHP is a Chess pyramid.
The idea is that there is a pyramid. At the top is no.1, beneath no.1 is no.2 and no.3, beneath no.2 is no.4 and no.5, etc. etc., and players compete to try to get to the top of the pyramid.
For example: no.2 must play no.4 and no.5 (as black), and if no.2 wins both games, then no.2 gets to challenge no.1 for the top (as white).
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Originally posted by bosintanga long time ago an idea of a similar idea in 1 dimension was put forward ... the pyramid idea sounds much better... however i am not clear on how the games are best setup ... as you have it then everyone would be playing games with a person above them, and also two people below them ... there are a variety of resluts possible ... then what? who should move up or down and when?
One feature I'd love to see on RHP is a Chess pyramid.
The idea is that there is a pyramid. At the top is no.1, beneath no.1 is no.2 and no.3, beneath no.2 is no.4 and no.5, etc. etc., and players compete to try to get to the top of the pyramid.
For example: no.2 must play no.4 and no.5 (as black), and if no.2 wins both games, then no.2 gets to challenge no.1 for the top (as white).
Originally posted by flexmoreAnyone with an algorithms (computer programming) background should be able to figure it out. But here's an example:
aas you have it then everyone would be playing games with a person above them, and also two people below them ... there are a variety of resluts possible ... then what? who should move up or down and when?
No.1 Level 1
No.2,3 Level 2
No. 4, 5, 6, 7 Level 3
No. 8, 9, 10, 11, 12, 14, 14, 15 Level 4
Whoever is at the top, in level 1 always has black status (defending), and everyone in level 4, the bottom level, always have white status (attacking). Anyone in level 2 or level 3 could be either, but not both.
Someone fresh in a new level starts in the white queue, challenging players who are in the black queue in the level below them. If they lose a game, they get bumped down a level and into the black queue. If they win a game, they go back into the white queue. If they win that game (2 games in total), they go to the black queue challenging players in the white queue in the level above them. If they win their game in the black queue, (3 games in total). they are bumped into the white queue in the next higher level.
I haven't truly thought this thorough, and there may be possible situations where deadlock may occur, but as long as the ratio of defenders to attackers (2:1) stays constant, I think it will work.
Originally posted by bosintang..all of us...the few of us..who are one man clans...are the chess pyramid..
One feature I'd love to see on RHP is a Chess pyramid.
The idea is that there is a pyramid. At the top is no.1, beneath no.1 is no.2 and no.3, beneath no.2 is no.4 and no.5, etc. etc., and players compete to try to get to the top of the pyramid.
For example: no.2 must play no.4 and no.5 (as black), and if no.2 wins both games, then no.2 gets to challenge no.1 for the top (as white).