10 May '11 07:41>
At present, you have a tick box per clan whether you can accept games or not.
What I would suggest is a numerical value of games you are prepared to accept at once from each clan. This can not be exceeded and once reached this would make the member unavailable and once theis value goes under the player would become avialable.
There is 2 reasons why I think this would be good. At present I have given my clan members an option of how many games they want and I am manually checking to make sure that this is not exceeded. However I am getting numerous challenges involving players who are their limit and I am having to delete the challenge or adjust it.
The other reason it would give clan members peace of mind that they would not have heap loads of games organised, next time they log on. So possibly making the clan sysytem more appealing.
What I would suggest is a numerical value of games you are prepared to accept at once from each clan. This can not be exceeded and once reached this would make the member unavailable and once theis value goes under the player would become avialable.
There is 2 reasons why I think this would be good. At present I have given my clan members an option of how many games they want and I am manually checking to make sure that this is not exceeded. However I am getting numerous challenges involving players who are their limit and I am having to delete the challenge or adjust it.
The other reason it would give clan members peace of mind that they would not have heap loads of games organised, next time they log on. So possibly making the clan sysytem more appealing.