Originally posted by GalaKev
At present, you have a tick box per clan whether you can accept games or not.
What I would suggest is a numerical value of games you are prepared to accept at once from each clan. This can not be exceeded and once reached this would make the member unavailable and once theis value goes under the player would become avialable.
There is 2 reasons why I t ...[text shortened]... s of games organised, next time they log on. So possibly making the clan sysytem more appealing.
The problem you have will not be sorted by a predetermined number of games.
Lets say player A only wants 20 games. They have 10 at present so are willing to accept a further 10.
You issue 5 challenges with that player. However at/around the same time six challenges are issued by other clans involving the player as they are still available.
You accept 4 of the challenges bouncing 2. The player now has space for 1 challenge but you have issued 5 with him involved.
Clan 1 accepts the challenge and now you player becomes unavailable because they have reached their 20 game limit.
Clans 2, 3, 4 and 5 are also happy with the challenges offered but when they try to accept them they cannot because one of your players is unavailable.
You are called all the names under the sun for wasting their time by issuing challenges for a player who is unavailable!