Clan leagues are great, but there's flagging interest in regular clan play. One person commented that there's too much emphasis on quantity in the clan scoring system. It does make it very difficult to have much movement in the Clan tables, or for a new clan to ever get anywhere.
I would suggest (not as a replacement, but as an additional scoring column) a net-score, where a loss actually deducts points from your total. More complicated things, involving rating calculations to score the difficulty of a given matchup, are probably out of the realm of reasonable, but this at least would give the tables a little more dynamic quality, and less favor towards high quantity of play.