1. Standard membersumydid
    Aficionado of Prawns
    Not of this World
    Joined
    11 Apr '09
    Moves
    38013
    24 Apr '09 06:32
    Conditional moves idea: to be able to string it out longer than just one move... speeds up the game when you have a lengthy, forced combination.

    Conditional moves bug: you cannot use your opponent castling as a conditional move... it accepts it only as the king moving 2 squares.
  2. Joined
    11 Nov '05
    Moves
    43938
    24 Apr '09 06:43
    Originally posted by sumydid
    Conditional moves idea: to be able to string it out longer than just one move... speeds up the game when you have a lengthy, forced combination.
    When I want cascading conditional moves, I use the deep mode. Works like a charm!
  3. Standard membersumydid
    Aficionado of Prawns
    Not of this World
    Joined
    11 Apr '09
    Moves
    38013
    25 Apr '09 00:50
    hmmm, I'm new here and didn't know that was available. Great, I'll check it out and thank you very much

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