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I was thinking about this a little more.
We could also add arbitrary rules if we make it Risk-like for things like movement in the map. Lower-rated players would have higher mobility (like infantry) while higher-rated players would move slower (like heavy artillery).
Excellant idea and excellent further thought too. Making the very stong players slower moving like artillary is pure genius

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I've never really played Risk, but this sounds good.

I like the idea of this being a clan based feature, I think it will be more fun and will make it accessible to players of all rating ranges.

As I understand it, Risk involves battles with a die? This could also be incorporated into these Risk-like clan challenges. Before the battle commences certain games can be weighted (randomly) or count more than others.

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Check this one out, it might work for the graphics issue:

http://www.chesslive.de/chessworld.htm

You can click on a continent and it will zoom in.

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I found another one:

http://www.playchess.com/stats/chessserver.htm

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Best idea I have heard about for this site. Can't wait to see this

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Originally posted by fierytorment
Best idea I have heard about for this site. Can't wait to see this
me too!!