14 Jul '08 10:33>
So why not assemble a points system? Allow the tickets to be accumulated as usual. If a given user is reported more than once, he is give 1 pt. per accusation. Now, even though no value of points should be "ban worthy" this system would lead to putting each player into a "More Damaging" category.
Furthermore, as rating increases use the point system across a multiplier. Say multiply the points x .25(Rating) giving a system which is modified based on the amount of games won/lost. This would attack users who harm the top charts. It would also put users who would be easier to catch in earliest study. Also should a cheat for some reason begin to stop cheating his rating should fall, and thus end any problem or worthiness for study.
Moreover, instead of creating a "team" which works together, why not create a slightly altered system. What if a system was created in an almost "Guerrilla" tactic? Where Russ, or someone predetermined (I don't know who Russ is?) assigns certain users as valuable in game moderation. (anyone whom is rather overzealous) and their findings are attached to the ticket. Now if Russ had even 10-15 of these users checking games and reporting findings within just a few weeks time each player would have a file from dissenting users and their findings. Then whatever "Mod-Team" was in place could oversee the findings and make a decision based on accumulated data. This adds some secrecy to how it is done, (Guerilla's unknown) and yet adds authority over certain head-hunters.
Furthermore, as rating increases use the point system across a multiplier. Say multiply the points x .25(Rating) giving a system which is modified based on the amount of games won/lost. This would attack users who harm the top charts. It would also put users who would be easier to catch in earliest study. Also should a cheat for some reason begin to stop cheating his rating should fall, and thus end any problem or worthiness for study.
Moreover, instead of creating a "team" which works together, why not create a slightly altered system. What if a system was created in an almost "Guerrilla" tactic? Where Russ, or someone predetermined (I don't know who Russ is?) assigns certain users as valuable in game moderation. (anyone whom is rather overzealous) and their findings are attached to the ticket. Now if Russ had even 10-15 of these users checking games and reporting findings within just a few weeks time each player would have a file from dissenting users and their findings. Then whatever "Mod-Team" was in place could oversee the findings and make a decision based on accumulated data. This adds some secrecy to how it is done, (Guerilla's unknown) and yet adds authority over certain head-hunters.