Please start the clock ticking as soon as the challenge is made. I understand the clock does start to tick at that stage, even though the challenger is told that the opponent has 7 days to move, plus timebank, until the first move is made. Second, a person challenged cannot turn down a challenge, but if he proves unenthusiastic about the challenge (makes multiple moves in other games over several days, but will not make the first move in the ladder game), give the challenger the option of withdrawing the challenge without resigning. If someone is moving in other games, but will not make his first move in the ladder game, I would rather try someone else. Presently I have to resign to do this, which adds to my loss record, even though not a single piece was moved. These are minor irritations, but would be simple to fix. Thanks.
Originally posted by PeteruksThe clock is ticking, its just it doesn't show. You only need to worry about time when its your move.
Please start the clock ticking as soon as the challenge is made. I understand the clock does start to tick at that stage, even though the challenger is told that the opponent has 7 days to move, plus timebank, until the first move is made. Second, a person challenged cannot turn down a challenge, but if he proves unenthusiastic about the challenge (makes ...[text shortened]... not a single piece was moved. These are minor irritations, but would be simple to fix. Thanks.
Why worry about whether your opponent moves on day 3 or day 7 in a 7 day ladder?
The player has the right to take the full time to make his move. Why do you want the player to move quicker than the agreed controls? 🙄
Edit - You have made 94 moves in 18 days, over 11 games in progress. This means you are averaging just over 5 moves per day or only moving in half your games each day - not exactly Speedy Gonzalez
Originally posted by PeteruksI don't understand why it's so important that the first move be made quickly if the time control is 7 days PLUS timebank.
Please start the clock ticking as soon as the challenge is made. I understand the clock does start to tick at that stage, even though the challenger is told that the opponent has 7 days to move, plus timebank, until the first move is made. Second, a person challenged cannot turn down a challenge, but if he proves unenthusiastic about the challenge (makes ...[text shortened]... not a single piece was moved. These are minor irritations, but would be simple to fix. Thanks.
What if your opponent loses interest on move 2? Then you have the same problem.
Question: why are you trying to play such slow time controls if you don't actually have the patience to wait 7 days+ for a move?
Originally posted by adramforallI assume the site ideas wants suggestions for site improvements. Are you suggesting that it is better not to show time elapsed from challenge? If this minor improvement is too difficult to implement, or the site administrator cannot be bothered, then so be it. Second point: I have choices in who I challenge, as opposed to the guy challenged, who cannot decline the challenge. If I perceive a lack of enthusiasm for the game, by the person challenged not making a move for several days, despite his making moves in other games, I will try elsewhere. How much time do you need to decide between c4, d4, e4 or whatever? I mean no disrespect to the other player. As it stands, I resigned against the player who had not moved and challenged someone, else, and presto, the game started. I would have preferred to trash the game rather than resign. Finally, this has nothing to do with time controls after the game has started. I move at the rate at which I am comfortable, and pick the time controls which suit me.
The clock is ticking, its just it doesn't show. You only need to worry about time when its your move.
Why worry about whether your opponent moves on day 3 or day 7 in a 7 day ladder?
The player has the right to take the full time to make his move. Why do you want the player to move quicker than the agreed controls? 🙄
Edit - You have made 9 ...[text shortened]... t over 5 moves per day or only moving in half your games each day - not exactly Speedy Gonzalez
Originally posted by SwissGambitIs there a good reason why a player cannot withdraw a challenge without a move being made, without resigning? If the player challenged resigned, without moving a piece, the challenger would get a cheap victory and exchange places on the ladder. If the challenger resigns, ladder positions are not affected, but the won-loss numbers of the two players change without a piece being moved. It really has nothing to do with what time controls I like. I admit it does show that I treat the opening move somewhat differently from moves further into the game that require some thought.
I don't understand why it's so important that the first move be made quickly if the time control is 7 days [b]PLUS timebank.
What if your opponent loses interest on move 2? Then you have the same problem.
Question: why are you trying to play such slow time controls if you don't actually have the patience to wait 7 days+ for a move?[/b]
The system is good as it is, in this regard.
Say that I am a wisard of Aljechin opening. So therefore I say 'yippie' every time my opponent starts with e4 and win the game a dozen moves thereafter. But if he starts with d4 then I trash the game, or just refuse to move my pieces, then it would give me an advantage.
If the ladder system says that every game started influence my position in the ladder, then it is exactly that. If I don't like this rule, and I think it's annoing enough, the I wouldn't enter the ladder system at all.
I don't like that the whole PGN from move #1 is not showeed in games in thematic tournaments. Therefore I never enter in thematic tournaments. Simple as that.
Say that I am a wisard of Aljechin opening. So therefore I say 'yippie' every time my opponent starts with e4 and win the game a dozen moves thereafter. But if he starts with d4 then I trash the game, or just refuse to move my pieces, then it would give me an advantage.Thanks Fabian. I agree that withdrawing challenges if you do not like the opponent's first move would give an unfair advantage. I was addressing a situation where the opponent had made no move. You are not correct in that every game started affects your position in the ladder though. When you issue the challenge, if you then decide to resign, there is no change in your or the opponent's position. Your first point is sufficient to convince me.
If the ladder system says that every game started influence my position in the ladder, then it is exactly that. If I don't like this rule, and I think it's annoing enough, the I wouldn't enter the ladder system at all.
Originally posted by PeteruksThat's right. If the trashing of a game doesn't affect the position in the ladder... I have to think of this further.
Thanks Fabian. I agree that withdrawing challenges if you do not like the opponent's first move would give an unfair advantage. I was addressing a situation where the opponent had made no move. You are not correct in that every game started affects your position in the ladder though. When you issue the challenge, if you then decide to resign, there is no change in your or the opponent's position. Your first point is sufficient to convince me.
However - your opponent has the right to use up all of his thinking time up to the last second before he move. He has this right from the move one to the last move. He takes the risque of losing on time, but he can also win with only one second of margin. This right is not unique of ladder games, but in every game played. To have a special rule for a special kind of game makes no sense to me.
I still think that ladder system is good as it is.
Originally posted by PeteruksIf this is implemented, then what is to stop people who don't want to play the challenge from waiting until the *last possible second* to play their first move in the hopes that the challenger will withdraw the challenge?
Please start the clock ticking as soon as the challenge is made. I understand the clock does start to tick at that stage, even though the challenger is told that the opponent has 7 days to move, plus timebank, until the first move is made. Second, a person challenged cannot turn down a challenge, but if he proves unenthusiastic about the challenge (makes ...[text shortened]... not a single piece was moved. These are minor irritations, but would be simple to fix. Thanks.
This would only *increase* the time the first player takes to respond, if he's rewarded for doing so.