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@joe-shmo said
I'm not sure. Probably a bit mixture of both. In fast time control games it seems most efficient to drag and drop, but I can't be certain that was what I was doing.
How do you play those 1 min games? felt like I was just moving the pieces around and got lucky.

4 edits
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@trev33 said
How do you play those 1 min games? felt like I was just moving the pieces around and got lucky.
Keep it simple! Attack and defend. Not necessarily "best attack" and "best defense". Also, 1 minute is actually somewhat slow. I play 15 s games on other sites ( You're pretty much just pre-moving ( not supported here ) the pieces on those time controls, but you will be surprised that you can put together sneaky mates in that short of time with practice. Its sloppy and fun!

Also, you can get away with sneaky ( somewhat unsound ) tactics, that you would sniff out in longer time controls.

Obviously my goose was cooked on our last game! good job!


@joe-shmo said
Keep it simple! Attack and defend. Not necessarily "best attack" and "best defense". Also, 1 minute is actually somewhat slow. I play 15 s games on other sites ( Your pretty much just pre moving ( not supported here ) the pieces, but you will be surprised that you can put together sneaky mates in that short of time with practice.
Once everything settles down, I'll look at implementing pre-moves too. I knew it was needed eventually, but one step at a time...


@bigdoggproblem said
Bug:

[pgn]1. d4 Nf6 2. c4 d5 3. cxd5 Nxd5 4. e4 Nf6
5. Nc3 c5 6. dxc5 Qxd1+ 7. Kxd1 e5 8. b4 Nc6
9. Bb5 Bd7 10. Bxc6 Bxc6 11. f3 Be7 12. Bb2 a5
13. a3 axb4 14. axb4 Rxa1+ 15. Bxa1[/pgn]

Black wanted to castle on move 15, but could not. The move is legal.
Castling issues fixed.

1 edit

A further cause of phantom games and players being shown online in the counts above the lobby have been identified. Abandoned games that haven't started will cause this issue, and a fix will appear over the coming days.

The current sub-only limitation will be lifted next week too.

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It died again.

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@BigDoggProblem

Died mid-game?

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@russ said
@BigDoggProblem

Died mid-game?
No; died, as in, lost all its active players.

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@bigdoggproblem said
No; died, as in, lost all its active players.
Ah, that is a relief! 😉

Cannot break if no one is playing it

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Now open to all after yesterday's patch that fixed unstarted games remaining in some conditions.

Browsing completed games will be added over the next couple of days.

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Experienced glitches today where phantom pieces were staying on the board, creating a jumbled mess. Fast time control game, rapid movement.

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@joe-shmo
I will investigate this. For now, you can reload the page. A new connection is created but the game should remain.

I have a game browser to release tomorrow so you review played games*, and then I'll get to the bottom of the reported board problem.

*Direct from the lobby without losing any game offers.

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Live games can now be browsed whilst waiting for a game to be taken.

Caveat - although reviewing the game will work for some variants, the game will not be correctly shown for others, atomic, for example.

Full variant support will be added soon.

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[Event "Live Game"]
[Site "www.redhotpawn.com"]
[Variant "Standard Chess"]
[Date "2021-05-28 14:11:45"]
[White "quackquack"]
[Black "joe shmo"]
[Result "1-0"]
[Mode "ICS"]
1. e4 e5 2. Nf3 Nc6 3. Bc4 Nf6 4. d3 d6 5. Bg5 Be6 6. Bxe6 fxe6 7. Bxf6 gxf6 8. O-O Be7 9. Qd2 Qd7 10. Qh6 O-O-O 11. Qg7 Rdg8 12. Qh6 1-0

Game froze at this point.

3 edits
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@joe-shmo said
[Event "Live Game"]
[Site "www.redhotpawn.com"]
[Variant "Standard Chess"]
[Date "2021-05-28 14:11:45"]
[White "quackquack"]
[Black "joe shmo"]
[Result "1-0"]
[Mode "ICS"]
1. e4 e5 2. Nf3 Nc6 3. Bc4 Nf6 4. d3 d6 5. Bg5 Be6 6. Bxe6 fxe6 7. Bxf6 gxf6 8. O-O Be7 9. Qd2 Qd7 10. Qh6 O-O-O 11. Qg7 Rdg8 12. Qh6 1-0

Game froze at this point.


I was trying to play pawn f6 to f5 and it would not allow it.