I was thinking about this last night, and it seems that the easiest way for someone to cheat is to copy the PGN and paste it into their version of Fritz or whatever they use.
If we were to make cheating that little bit harder by forcing them to enter the moves into their engine manually, maybe, just maybe, they would go to another site that doesn't require this.
Therefore my thread title. If we made it impossible to get the PGN of the game until AFTER it ended, we could severely limit the amount of illegal ingame analysis.
Originally posted by ih8sens I was thinking about this last night, and it seems that the easiest way for someone to cheat is to copy the PGN and paste it into their version of Fritz or whatever they use.
If we were to make cheating that little bit harder by forcing them to enter the moves into their engine manually, maybe, just maybe, they would go to another site that doesn't requ ...[text shortened]... f the game until AFTER it ended, we could severely limit the amount of illegal ingame analysis.
It would have absolutely no effect apart from hindering those who may want to analyse off line.
Originally posted by ih8sens I was thinking about this last night, and it seems that the easiest way for someone to cheat is to copy the PGN and paste it into their version of Fritz or whatever they use.
If we were to make cheating that little bit harder by forcing them to enter the moves into their engine manually, maybe, just maybe, they would go to another site that doesn't requ ...[text shortened]... f the game until AFTER it ended, we could severely limit the amount of illegal ingame analysis.
Maybe it could be a game option under advanced options... I would enjoy that myself.
Users could just use the analysis board to play moves one by one into the engine or even easier write the fen for the game or just set up the board from the position they see on screen.
Originally posted by deeploser Users could just use the analysis board to play moves one by one into the engine or even easier write the fen for the game or just set up the board from the position they see on screen.
My point exactly..
On other sites you can just get the PGN.. that's easier than learning FEN or move by move copying.
Cheaters are presumably lazy and, therefore, it can only help the site to make the life of a cheater that little bit harder.
There's nothing hard about typing fen into a program. I think your idea is admirable, just not unstoppable. Still though I can't really think of a reason someone would need the pgn until the game is over anyway. Well aside from players that may download the games to play with away from internet.
Well... It's both a good and a bad idea. I use this function to write annotations and do analysis, for example on SchemindMind, you can send yourself "notes", you see them in the history of the game. I wouldn't need to download the PGN if we had this here.
But I think it does make cheating a little easier.
Sorry, didn't realise my wording was ambiguous. My clan is playing black in an individual game against another clan - an unrated training/practice exercise with each side choosing its best move with lots of in-forum discussion on the choice. As far as we all know that's not forbidden by the rules.
In effect, each clan's better players are coaching the others in their own clan.
Second thoughts: scratch us altogether, the "watched games" facility having now arrived, we no longer need to take the board into the forum.