11 Jul 19
@mister-moggy
Right now, legal moves are only calculated on the server after the move is submitted.
In the future this will change, so available moves are known by the client beforehand and illegal moves rejected prior to submission.
A noise of some kind will then be added to announce the rejected move.
Expect something closer to a windows error noise though!
@mister-moggy removed their quoted postI think those are good ideas, don't know if they would be able to be implemented, or it is even a priority to do.
I think the bigger concern is the on going situation in the Clan Challenges that needs to be take care of in my opinion.
-VR
@patzering saidNow you're getting silly!
Can you implement an electric shock through our computer/phones?
That would be more fun.
-VR
@russ saidThe sound of a wooden spoon hitting the bottom of a galvanised bucket: "BOINK!"
@mister-moggy
Right now, legal moves are only calculated on the server after the move is submitted.
In the future this will change, so available moves are known by the client beforehand and illegal moves rejected prior to submission.
A noise of some kind will then be added to announce the rejected move.
Expect something closer to a windows error noise though!