Originally posted by surtism10 seconds of active oops button is too long.
... for players like me who hit the submit move button and then a nano-second afterwards see that they really shouldn't have done so. It could be active for 10 seconds after the move so immediate stupidity can be averted?
Anyone else think that this is a grand idea?
Cheers
Surtism
2 nano-seconds is 100% more than you need.
🙂
Seriously, this suggestion has been made numerous of times and have alwas been turned down.
Do like this: (1) Do your move. (2) Look at it once more by doing a blunder check. (3) Click submit move.
If you don't do the (2) part, then you have to blame yourself.
Originally posted by FabianFnasDefine 'blunder check' for me, please. I might need to start doing this.
10 seconds of active oops button is too long.
2 nano-seconds is 100% more than you need.
🙂
Seriously, this suggestion has been made numerous of times and have alwas been turned down.
Do like this: (1) Do your move. (2) Look at it once more by doing a blunder check. (3) Click submit move.
If you don't do the (2) part, then you have to blame yourself.
P-
Originally posted by surtismAnyone else think that this is a grand idea?
... for players like me who hit the submit move button and then a nano-second afterwards see that they really shouldn't have done so. It could be active for 10 seconds after the move so immediate stupidity can be averted?
Anyone else think that this is a grand idea?
Cheers
Surtism
The holes in my walls caused by my head mite think so. But otherwise no.
Originally posted by PhlabibitHow about this Thread 90280: "How to avoid blunders"?
Define 'blunder check' for me, please. I might need to start doing this.
P-
I'm sure there are many more threads like this.
Originally posted by FabianFnasI don't have enough paper for this exercise! 😉 Interesting idea.
How about this Thread 90280: "How to avoid blunders"?
I'm sure there are many more threads like this.
P-
Originally posted by surtismYou seem to be suggesting something htat would be equivalent to being able to take back an OTB move once played.
... for players like me who hit the submit move button and then a nano-second afterwards see that they really shouldn't have done so. It could be active for 10 seconds after the move so immediate stupidity can be averted?
Anyone else think that this is a grand idea?
Cheers
Surtism
I would suggest this is a bad idea.
I used to be in favour of this idea (at least for beginners) but have come around to the other way of thinking, that you need to learn not to make blunders, and it's a necessary part of improving your chess.
And if you look at my rating graph you will see that I've been here over a year and haven't learned yet ... 😳
Originally posted by surtismsubmit the move in your analysis board first, and then if after 2 nanoseconds nothing happens, submit it for real. 🙂
... for players like me who hit the submit move button and then a nano-second afterwards see that they really shouldn't have done so. It could be active for 10 seconds after the move so immediate stupidity can be averted?
Anyone else think that this is a grand idea?
Cheers
Surtism
Originally posted by ivan2908Haha, well put. But I do get where he is coming from. I do this many times and for some reason do not notice until after submitting my move...Odd how that works out. I wouldn't be opposed to this either, just for the record. Thanks for the insight Ivan 😀
submit the move in your analysis board first, and then if after 2 nanoseconds nothing happens, submit it for real. 🙂
Originally posted by surtismI like the idea of a fake "submit move" button. As long as the fake one is pressed first, there shouldn't be a problem.
... for players like me who hit the submit move button and then a nano-second afterwards see that they really shouldn't have done so. It could be active for 10 seconds after the move so immediate stupidity can be averted?
Anyone else think that this is a grand idea?
Cheers
Surtism