I think the provisional rating system here is flawed...in the first 5 games locked at 1200, the k (or what you will win or lose) is half normal, but it still heavily incentivizes higher rated players to avoid games. An improvement would be to have it be k = (n/5) * 1/2 for the non provisional player (where n = number of games). This way, if the provisional has say 1 game, the non provisional would be only risking 1 or 2 points, and more willing to play.
The current system artificially lowers the ratings, as 1200p players never play higher rated players and hence never have a chance to bring the rating up to the true level. SInce the goal is just to establish an accurate rating, higher rated players should not be penalized so much to play a 1200p player (locked under 5 games).
I think that would tend to build an accurate rating for a new player more quickly than the current system, in the long run of course both will work. Just my opinion.
Originally posted by SasuserXNeed a game? Send me one if you like, I prefer 7/7 games.
I think the provisional rating system here is flawed...in the first 5 games locked at 1200, the k (or what you will win or lose) is half normal, but it still heavily incentivizes higher rated players to avoid games. An improvement would be to have it be k = (n/5) * 1/2 for the non provisional player (where n = number of games). This way, if the provisiona ...[text shortened]... re quickly than the current system, in the long run of course both will work. Just my opinion.
I think the rating system is fine, more often subs are not worried about losing points as much as they don't play them because they just don't know them yet.
My rating was earned the old way, straight up normal formula. Time spent here in my mind is the only thing that's going to get you games with well established players, not a 'safer' formula.
But that's just my view. Send a game or 2 if you like. I can handle 3/7 if you prefer... I just like time to be a slacker.
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