there is a clan challenge ou ther where both players have been gone missing.
So I suggest to make clan games also automatic time-out like tournaments.
They're not?? I didn't know that. What function does the timebank serve for clan games then?
That would explain things, tho. I'm involved in a couple clan challenges against the same clan where the one guy hasn't moved in 169 days and he's scheduled to be removed from their clan, so he might not be coming back. Even one of the players going missing is enough to bog the whole challenge down.