After timebank is used up a win can be claimed by clicking on the skull. Would it be possible to have an option to increase the two timebanks. Idea would be to give this option at same time as presenting the skull ie. only the player with non-used timebank could increase the two timebanks. Option would be for example to add 7, 14, 21 or 28 days to existing timebanks. I know I can get round this by not taking the skull option but it could be possible that later I am absent and my opponent takes a timeout win which would be exceedingly unfair.