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timeout and timebank

timeout and timebank

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How about an "earned" time bank concept? For example, could start off with 3 days in a time bank and after making every 10 moves, one additional time bank day is earned.

This would avoid the huge time bank for those who set up a game, make four to six moves, then disappear.

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This thread has morphed and emerged again, so I wanted to bring up my suggestion again that got no reaction.

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Originally posted by coquette
This thread has morphed and emerged again, so I wanted to bring up my suggestion again that got no reaction.
Probably got no reaction because a similar idea has been discussed a lot in another thread.
Thread 38806