Originally posted by RussGreat news on both counts.
Vacation system is coming. (Coded already, about to be tested)
Timeouts for clan challenge games is coming too, but it will apply only to games where neither player has moved for 6 weeks. The purpose is not so much to make people move within the time controls, but to tidy up abandoned games and bring challenges to a conclusion.
So, very distinct from the tournament timeouts.
-Russ
I may go and join another clan to celebrate.
Originally posted by RussI don't quite understand why it has to be different from tournament games? Both are competitive games, both should have enforced timecontrols, surely?
Vacation system is coming. (Coded already, about to be tested)
Timeouts for clan challenge games is coming too, but it will apply only to games where neither player has moved for 6 weeks. The purpose is not so much to make people move within the time controls, but to tidy up abandoned games and bring challenges to a conclusion.
So, very distinct from the tournament timeouts.
-Russ
Originally posted by Ian68That was a "happy"ness vote. Not a vote on whether to implement a superfluous vacation period or not.
This idea won't work. It won't work for a reason.
http://www.redhotpawn.com/vote/result.php?voteid=13
Would you be happy if rains next week?
Yes: 1472
No: 672
So let there be rain.
But if the question was: Do you want rain next week? You will not get the same answer.
If the question was "Are you happy with the timeout/timebank system?"
what would the result have been.
I believe there would have been an overwhelming "Yes" vote as well.
The admins think they have consulted with the membership. But they haven't.