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Too Many Stale and Inactive Clans?

Too Many Stale and Inactive Clans?

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Here's a simple two-rule solution:

#1 Clans are provisionally created and cannot play any matches until five members are registered.

#2 Clan memberships cannot fall below five members.

Objection?

What if the leader wants to boot a member who goes absent or become obnoxious?

Response:

That actually makes the dynamics of clan membership and leadership much more interesting and leads to more careful recruiting and acceptance.

It's just a suggestion.

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and a bad one.

anti-rec.

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Originally posted by trev33
and a bad one.

anti-rec.
Yeah, can't argue with your logic. rec'd.

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Originally posted by coquette
Yeah, can't argue with your logic. rec'd.
you can't do away with one man clans. some people (me) don't want the trouble of having a load of other people in there clan and having to set up games for them etc. the reason why i have my clan is so i get to choose who i play... points and everything else that goes with a clan isn't important. it's the best way to get 2 games against higher rated people who otherwise wouldn't be interested.

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Originally posted by coquette
Here's a simple two-rule solution:

#1 Clans are provisionally created and cannot play any matches until five members are registered.

#2 Clan memberships cannot fall below five members.

Objection?

What if the leader wants to boot a member who goes absent or become obnoxious?

Response:

That actually makes the dynamics of clan membership and ...[text shortened]... re interesting and leads to more careful recruiting and acceptance.

It's just a suggestion.
Again, so what? Why does it matter that there are inactive clans?

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