Originally posted by SacTheKingI'd enter a zero day octet. Probably not enough interest to generate a banded version, so it would probably have to be open class. Worthy of an experiment, I'd say.
I enjoy playing with this time control but find that 40 additional games (21 players) is too much to handle. Is there any interest in smaller sized groups? How about quartets, octets, or even splits (12 players in two sections) with 0 day timeouts?