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Clan Forum Dying?

Clan Forum Dying?

Clans

Very Rusty
Treat Everyone Equal

Halifax, Nova Scotia

Joined
04 Oct 06
Moves
639396
Clock
27 Aug 21

It appears to me it is. Lemondrop mentioned this some months ago.

-VR

G

santa cruz, ca.

Joined
19 Jul 13
Moves
376505
Clock
27 Aug 21

@very-rusty said
It appears to me it is. Lemondrop mentioned this some months ago.

-VR
after consulting the Yijing
the oracle predicted misfortune for the clan forum
a headless dragon hovers

Wycombe Al

Joined
05 Jan 05
Moves
687608
Clock
27 Aug 21

the clan system is dying, people are more interested in tournaments, clubs and posting rubbish on the general forum

SRB

Joined
03 Apr 19
Moves
25268
Clock
27 Aug 21

@wycombe-al said
the clan system is dying, people are more interested in tournaments, clubs and posting rubbish on the general forum
It's not visible enough. I subscribed to play in tournaments. I only stumbled on the clan system when I looked for leagues and teams.

I joined this site to learn the game. In the Misfits, experienced players were willing to teach me and one of their members puts tutorials in the forum from time to time. Maybe clans have to be more imaginative in what they can offer.

Wycombe Al

Joined
05 Jan 05
Moves
687608
Clock
28 Aug 21

@Relentless-Red i think also there are too many clans, maybe clan divisions would work with promotion and relegation each year and play off places, say 20 clans in each division

SRB

Joined
03 Apr 19
Moves
25268
Clock
28 Aug 21

@wycombe-al said
@Relentless-Red i think also there are too many clans, maybe clan divisions would work with promotion and relegation each year and play off places, say 20 clans in each division
Makes good sense. With the top twenty very visible. Maybe to one side when you see the tournaments listed or the list of public forums. Like the way the chess blog appears over the forum list. Have a banner that shows the top three each week or some such thing.

Maybe disband clans that are inactive for over two years. Maybe give them a month to sort it out or get disbanded??

Very Rusty
Treat Everyone Equal

Halifax, Nova Scotia

Joined
04 Oct 06
Moves
639396
Clock
28 Aug 21

@relentless-red said

Maybe disband clans that are inactive for over two years. Maybe give them a month to sort it out or get disbanded??
I like this idea!

-VR

CIV

Joined
20 Aug 21
Moves
326
Clock
29 Aug 21

A separate clan rating is the only thing that will save the clan feature.

Chess rating. Club rating.

Why no clan rating?

CIV

Joined
20 Aug 21
Moves
326
Clock
29 Aug 21

Also some ideas....

One clan per user....
What is the point of playing for multiple clans?

Posting in the clan forum and forums...
Why make a clan and not talk?

"Hey coach! Are we going to win this year?"

"I said no talking god damn you!!"

Very Rusty
Treat Everyone Equal

Halifax, Nova Scotia

Joined
04 Oct 06
Moves
639396
Clock
29 Aug 21

@c-i-v said
A separate clan rating is the only thing that will save the clan feature.

Chess rating. Club rating.

Why no clan rating?
There was a vote on that back some time ago to separate the Clan Ratings from other ratings and it was Voted Down.

I would say we all know the reasons why.

-VR

CIV

Joined
20 Aug 21
Moves
326
Clock
29 Aug 21

CIV

Joined
20 Aug 21
Moves
326
Clock
29 Aug 21

I don't care but that is the reasons why the clans are dying.

Wycombe Al

Joined
05 Jan 05
Moves
687608
Clock
29 Aug 21

@C-I-V clan rating a good idea in my opinion

SRB

Joined
03 Apr 19
Moves
25268
Clock
29 Aug 21

@wycombe-al said
@C-I-V clan rating a good idea in my opinion
Agree.

m

Joined
07 Feb 09
Moves
151917
Clock
30 Aug 21

@wycombe-al said
@C-I-V clan rating a good idea in my opinion
That was proposed back in 2017.
The beta version that Russ presented back then was wrong in concept.
That was to assign a rating to clans which never worked.
What we wanted was to have a separate rating for players for clan games.
But that would have meant building a new index for each player, which meant a database change, which is usually considerable IT work from my experience.

Another problem with clan rating for players is transition associated with implementation.
What will be the start clan rating for each player on day 1 ??
- 1200 like a new member ? Which will be chaotic.
- clan rating = site rating ? Which will also be chaotic as there will be a stampede by players to manipulate their ratings (sandbag) ahead of day one.

I guess we are stuck with the goodwill aspect of the clan feature.
Counting on players to play fair. And police the system when they don't.

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