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same points won for a checkmate and a timeout

same points won for a checkmate and a timeout

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I don't know what's going on...

I rewrite my idea.

I want to know if it will be a good idea to introduce a factor K to reduce the numbers of points won by time-out. If the opponent doesn't move, because he wants to leave the plateforme (what a strange idea) or because he is too busy on the real life to finish his games, why should I have the same numbers of points as if I won the victory by checkmate?

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Originally posted by Lahaina
I think it is too easy to win by time-out, so I propose to have a factor K (with 0
What?

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Originally posted by XanthosNZ
What?
..."less than symbol" don't know what's next.

Forum cuts posts after less than symbol followed by number???

D

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Originally posted by Ragnorak
..."less than symbol" don't know what's next.

Forum cuts posts after less than symbol followed by number???

D
is that tru

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Originally posted by hopscotch
is that tru
Yes, it is. The probability that I am wrong on this is

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Rea

EDIT: This is killing my mind.

As for the idea itself it's crap. A win is a win. What's to stop players who are losing letting games timeout so they lose less points?

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Originally posted by Lahaina
I think it is too easy to win by time-out, so I propose to have a factor K (with 0
That's absurd if K was

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Originally posted by XanthosNZ
Rea

EDIT: This is killing my mind.

As for the idea itself it's crap. A win is a win. What's to stop players who are losing letting games timeout so they lose less points?
Agreed!

A win is a win. Why should I get less points just cause my opponent was to lazy to send me a message asking me not time them out? If i`m losing a game horribly I should just let it time to spite my opponent?

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just adding to the thread:

The looser can loose more points than the winner wins, if uit came to taht. But then we would need a big brother to distinguish between timout by actual problems and timout by lazyness...

But on that point I like the idea that a stalemate counts as loss for the stalemating player 🙂

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Originally posted by Ponderable
But on that point I like the idea that a stalemate counts as loss for the stalemating player 🙂
Well then you like crappy ideas.

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I think you should get extra points for having more pieces at the end. So if I have 9 queens, 2 rooks, 2 Bishops and 7,000 knights I would factor K x 10 to the third and get way more points than you when all you have left is a pawn and no king

Next, I would get my extra pieces from the last game as mercenaries, until I filled 17 chessboards. Remember not to steal my great ideas.

P-

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Originally posted by Phlabibit
I think you should get extra points for having more pieces at the end. So if I have 9 queens, 2 rooks, 2 Bishops and 7,000 knights I would factor K x 10 to the third and get way more points than you when all you have left is a pawn and no king

Next, I would get my extra pieces from the last game as mercenaries, until I filled 17 chessboards. Remember not to steal my great ideas.

P-
I think we should also get a third colour... grey. If my grey knight takes a black queen then it turns into a grey knightqueen and can hop all over the dimensions.

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Originally posted by hopscotch
I think we should also get a third colour... grey. If my grey knight takes a black queen then it turns into a grey knightqueen and can hop all over the dimensions.
I think it's a better idea for me to get the grey pieces... and I can also control yours.

P-

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Originally posted by Phlabibit
I think it's a better idea for me to get the grey pieces... and I can also control yours.

P-
You can only control my pieces if your king lands on the tiananmen square.

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Originally posted by Phlabibit
I think it's a better idea for me to get the grey pieces... and I can also control yours.

P-
Or maybe a black and white striped piece, like a zebra, that both side can move when its their turn.

-Note to smart people- I didn't think about the idea, so it could have potential or it could be ridiculously stupid. Either way, that was what i was going for 😉