Originally posted by huckleberryhoundNot so. It puts players in control of their own time management, without the need for having arbitrary vacation periods imposed on them.
But not everyone is tied to the site the same way others are, to reward those who play fast takes away from the whole idea of the site.
Many people, in arguing for a vacation period, have said that it is unfair that a player can play timeously throughout a game, but when unable to play for a couple of weeks finds themselves timed out when they return. It is a problem. An expanding timebank, in response to faster play, elliminates the problem.
Originally posted by GatecrasherI personally don't mind someone going on holiday, and taking a week or two off from playing, this is a game after all.
Not so. It puts players in control of their own time management, without the need for having arbitrary vacation periods imposed on them.
Many people, in arguing for a vacation period, have said that it is unfair that a player can play timeously throughout a game, but when unable to play for a couple of weeks finds themselves timed out when they retur ...[text shortened]... [b]is a problem. An expanding timebank, in response to faster play, elliminates the problem.[/b]
I believe you are thinking with too much of a competative mind, like i said, if it is a fast game you want, play uchess. My opinion is that players who have 3/7 games going should be allowed to go on holiday without forfiet, regardless of how quickly they have played before hand.
Originally posted by huckleberryhoundHm, has anybody thought of this idea...
I personally don't mind someone going on holiday, and taking a week or two off from playing, this is a game after all.
I believe you are thinking with too much of a competative mind, like i said, if it is a fast game you want, play uchess. My opinion is that players who have 3/7 games going should be allowed to go on holiday without forfiet, [b]regardless of how quickly they have played before hand.[/b]
Use this "vacation system" but force the player to be unable to move in ALL of his games while he uses it. This seems to help stop the major problem of abusing games, because player's can't single out games to stall in. And if the player wants to move, too bad, turn your Vacation Status off. Also, there would need to be a function to stop people from turning it off and then back on (so as to move in just a few games and stall the others). Possibly forcing it to stay on for 3-4 days before turning it back off, or admins monitoring stall abuse, etc.
Honestly though, why was this idea even brought up? There's a reason for a timebank.
Originally posted by huckleberryhoundNo Huck, that's not it. It's not a "fast game" but there are people that stall for endless periods of time as it is. I played in two games and won both. The player refused to move and made me time him out. 3/21 = 24 days of waiting for the win. Add a vacation status of 30 days to this and that's almost 60 days of waiting for a clearly (mate in 1) won game. He's currently still stalling in the other...
I personally don't mind someone going on holiday, and taking a week or two off from playing, this is a game after all.
I believe you are thinking with too much of a competative mind, like i said, if it is a fast game you want, play uchess. My opinion is that players who have 3/7 games going should be allowed to go on holiday without forfiet, [b]regardless of how quickly they have played before hand.[/b]
Originally posted by cmsMasterlosing three or four days minimum every time they use it, sounded like a good idea.
Hm, has anybody thought of this idea...
Use this "vacation system" but force the player to be unable to move in ALL of his games while he uses it. This seems to help stop the major problem of abusing games, because player's can't single out games to stall in. And if the player wants to move, too bad, turn your Vacation Status off. Also, there would n ...[text shortened]... t to stay on for 3-4 days before turning it back off, or admins monitoring stall abuse, etc.
Originally posted by GatecrasherI would not like to see timeouts become automatic because there have instances where my opponent uses up the timebank, but I would like to play on. The bad sportsmanship threads should not be in the forums because nobody really wants to read them, and accusations of bad sportsmanship reflect badly on the person accusing one of being a bad sport and also badly on the one being accused. Such a thread can only result in negativity and decreases the quality of the forums.
there are many possible solutions that would be acceptable to both sides of the debate.
I would like to see a solution that:
a) helps speed up gameplay at RHP
b) rewards players who play well within the timeout period by depositing a portion of the time they have saved on each move into their timebanks.
c) allows timebanks to used for vacatio ...[text shortened]... ndless "bad sportmanship" threads that litter the forums i.r.o timeouts and the vacation flag.
I think it would be a good idea to make the extended timebank an option (except for tournament games and clan leagues where the timebank should remain fixed). When one decides to play games at a certain time control, one plays the game under the impression that they are able to meet that time control. If one is unable to meet the time control, one should understand the consequence of failing to do so is forfeiting the game on time (as is the case in OTB chess).
I think the extended timebank would slow down games a little, but it would reduce the probability of one being timed out. I believe implementing an extended timebank will have little effect on the speed players will make their moves.
If an extended timebank feature is to be implemented, I would like to see the extension of the timebank to be limited. One could blitz opening moves very quickly, build up a big timebank, and dwindle it away throughout the rest of the game.
I do not like the idea of one having 2-4 weeks of vacation days to be implemented at leisure. At time controls of 1/0, a player could abuse the vacation days given and substitute them for timebank.
If people are really concerned about being timed-out while going on vacation, they should play games with longer timebanks. People have control over what time controls they choose for their games (regardless if they have no control over their vacations, people should play at time controls that accommodate them!). Being responsible with your timebank is the best solution.
The current system already allows timebank to be used for vacation! I do not think that there is a problem in the current system.
Originally posted by YugaI am in complete agreement with those last to paragraphs.
I would not like to see timeouts become automatic because there have instances where my opponent uses up the timebank, but I would like to play on. The bad sportsmanship threads should not be in the forums because nobody really wants to read them, and accusations of bad sportsmanship reflect badly on the person accusing one of being a bad sport and also badly ...[text shortened]... timebank to be used for vacation! I do not think that there is a problem in the current system.
Yuga-The voice of reason. 😉
A simple solution would be to have an autoflag option when setting up the game - then both sides can be happy.
The autoflag will not allow a vacation flag and the agreed upon time controls must be honored (and auto times out), the other choice allows for the vacation system.
Otherwise you will get things like "if you put your vacation flag up I'll never play you again" or people will describe their vacation usage habits in their profile. Or game names will be "NO VACATION ONLY" and all kinds of silliness that could be avoided by an autoflag option.
Originally posted by cmsMasterThis is how it used to work, you had to turn off your vaction setting before you moved again. BUT... you had 50 games on the go it takes a certain amount of time to play those 50 moves and by the time players had got to move 15 they were getting timed out in the other games for not having their vacation sign on anymore!!!
Hm, has anybody thought of this idea...
Use this "vacation system" but force the player to be unable to move in ALL of his games while he uses it. This seems to help stop the major problem of abusing games, because player's can't single out games to stall in. And if the player wants to move, too bad, turn your Vacation Status off. Also, there would n ...[text shortened]... c.
Honestly though, why was this idea even brought up? There's a reason for a timebank.
The point is, the timebank if fine when both players are in control of the game controls and when it starts. But with many games such as tournaments, clans, or seiges at least one game player is not in control of when that game is started.
Its true you can play anywhere in the world, but just try telling the wife you are going down the road for a couple of hours to play some chess moves. Also why should I have too, this site is a 12 month thing not a turn up and play site. Why should real life i.e. vacations that we all have, be taken into account.
At work I have 30 days holiday, how I take them is up to me. I could have 20 weekend breaks or I could have 25 days straight to go on a proper trip. Nobody really cares how I take my holiday, if I am off for three weeks they don't mind as we all get the same holiday time in the end.
On the other hand, on RHP, go on holiday for 3 weeks and see how many games you get timed out in. Just because my oppenent thinks 3 weeks away must of left of that I'm taking the p#ss, over 12 months I have had the same time away from my games than most other people on the site.
The point is, the current system is not fair as it is left to the discretion of your oppenent not to take the win, and there is no standard in this discretion.
Andrew
the issue is clear - everyone wants to be able to take a holiday and not get timed out ....
the next question is: how should that be achieved?
it seems to me that timebank is pretty good .. some people don't want a holiday - rhp is their holiday .... some want much more : 14 days or 21 days or 28 days etc ... timebank allows each person to choose games that fit them.
Originally posted by flexmoreI don't play alot of games at a time because I find them more manageable for me, I also dont take or make games that I don't think I can move in. It may not bother some people who have 30+ games going that one does not move, but for me it means that I may have no games waiting for days sometimes.
the issue is clear - everyone wants to be able to take a holiday and not get timed out ....
the next question is: how should that be achieved?
it seems to me that timebank is pretty good .. some people don't want a holiday - rhp is their holiday .... some want much more : 14 days or 21 days or 28 days etc ... timebank allows each person to choose games that fit them.
I think that there should be an option in my games setting to check the box if I want to be challenged or accept games from anyone with an automatic vacation sabatical.
I pay good money monthly to play as few games as I wish against opponents who can agree to a game time and live with it.
RTh