27 Jan '09 00:00>4 edits
In tournaments and clan leagues, if any of the players are banned for cheating, their name is crossed out, and their scores zero'ed out.
However, there is no correction to the scores of their opposition. This means those who lose to cheats get zero, while those who still have games in progress with the cheat get wins by timeout.
Instead, all points scored against cheats should be taken away once they get banned, so that nobody profits by having a cheat beat their opposition while they get free points from the banning.
[Edit: "all points" means game points, not rating points. Re-rating tons of games is too much of a hassle.]
Examples:
Tournament 3116 - Alices Dad was robbed of many points by cheats
http://www.chessatwork.com/clanleague/viewgames.php?memberid=308457&leagueid=1&seasonid=11&cid=24568 - 6 lucky players got wins against banned cheat mgbal [at least one from a dead lost position] simply by continuing to play until the cheat got banned. The rest had to take losses/draws.
However, there is no correction to the scores of their opposition. This means those who lose to cheats get zero, while those who still have games in progress with the cheat get wins by timeout.
Instead, all points scored against cheats should be taken away once they get banned, so that nobody profits by having a cheat beat their opposition while they get free points from the banning.
[Edit: "all points" means game points, not rating points. Re-rating tons of games is too much of a hassle.]
Examples:
Tournament 3116 - Alices Dad was robbed of many points by cheats
http://www.chessatwork.com/clanleague/viewgames.php?memberid=308457&leagueid=1&seasonid=11&cid=24568 - 6 lucky players got wins against banned cheat mgbal [at least one from a dead lost position] simply by continuing to play until the cheat got banned. The rest had to take losses/draws.