07 Dec '07 11:13>
Right now, the current ratings of players are used to set up challenges..
Many Clan Leaders look purely at this: bouncing challences when they feel that the average rating of the other clan is not matching their own, without looking at past performance of the individuals..
For tournaments there was already an adjustment in calculating the tournament entry rating since it was obvious that current rating was not the right tool to set up the tournament(s)..
I believe this can also be applied to the challenges..
How about using the tournament entry rating to come to the average rating of selected players for the challenge?
Or any other method that will look at some historical average rather than current rating..
I'm sure everybody can find many examples of players that have a current rating which is far from their true average level of play..
Look forward to your feedback on this one!
Many Clan Leaders look purely at this: bouncing challences when they feel that the average rating of the other clan is not matching their own, without looking at past performance of the individuals..
For tournaments there was already an adjustment in calculating the tournament entry rating since it was obvious that current rating was not the right tool to set up the tournament(s)..
I believe this can also be applied to the challenges..
How about using the tournament entry rating to come to the average rating of selected players for the challenge?
Or any other method that will look at some historical average rather than current rating..
I'm sure everybody can find many examples of players that have a current rating which is far from their true average level of play..
Look forward to your feedback on this one!