I've read a few books by GM's and also chessmaster tutorials..
and they say...
bishop are better in open games and knights are better in closed & half open..
open game is where there is more than 2 or more pawns missing from the board. and closed is where there is no pawns missing.. and half open is 1 pawn..
but like the other guy said it also depends on the posistion.. i find its alot easier to have a bad bishop than a bad knight.. there both worth 3 points each..
i like two bishops as there good for escorting pawns up the board.. but I also like knight cos they are triky and great for forks.
knights can also be used very effectivly to attack caslted kings and are not so obvious.
might also be worth adding bishops are long range pieces & can be used as battering rams much like rooks
The pieces have no consistent values during a game.
Examples:
A Rock's Prawn is "worth" less than a King's Prawn.
Prawns' values generally increase throughout the game.
The values of a Horsey (3) and a Bish (3.1) can fluctuate significantly from one stage to another.
etc.
http://www.chessville.com/reviews/RethinkingTheChessPieces.htm
Which do I prefer? Again that's difficult. I like the Horsey because I can make a "Neigh" sound when I move him. But perhaps I rate the Bishop higher because I can chant Benedictus qui venit in nomine Domini, which is slightly more fun.
Originally posted by Bowmannheheh i try and place carrots on the board to trap horsey.. but like you say the values of the pieces do change.. center pawns are considered two pawns.. by some players.. and connected pawns on the 6th ranks are consider rooks.. and 7th rank considered queens..
The pieces have no consistent values during a game.
Examples:
A Rock's Prawn is "worth" less than a King's Prawn.
Prawns' values generally increase throught the game.
The values of a Horsey (3) and a Bish (3.1) can fluctuate significantly from one stage to another.
etc.
http://www.chessville.com/reviews/RethinkingTheChessPieces.htm
Which do ...[text shortened]... er because I can chant Benedictus qui venit in nomine Domini, which is slightly more fun.
Originally posted by Scotty919In theory there's some fen's here but I can't get it to work...
Me and my mates have been talking and we cannot decide which piece is better, the bishop or the knight. Anyone have any preferences????
In an endgame bishops can stop 2 connected passed pawns, knights can't. Knights can go on both coloured squares bishops can't. I'd swap a knight before a bishop, but it really depends. A knight and a queen is better than a bishop and a queen, but a bishop and a rook is better than a knight and a rook.
Originally posted by DeepThoughtAh, but is a Bish, two Horseys and nine Prawns better than three Rocks and half a Queen?
In theory there's some fen's here but I can't get it to work...
In an endgame bishops can stop 2 connected passed pawns, knights can't. Knights can go on both coloured squares bishops can't. I'd swap a knight before a bishop, but it really depends. A knight and a queen is better than a bishop and a queen, but a bishop and a rook is better than a knight and a rook.
Originally posted by Scotty919Here's the scoop mate:
Me and my mates have been talking and we cannot decide which piece is better, the bishop or the knight. Anyone have any preferences????
From the opening it is considered better to have "the bishop pair" than a knight and a bishop.
HOWEVER, in a closed pawn position the knights are always better - sometimes even better than rooks!
Sooo, the important thing is to keep in mind the pawn structure when evaluating the bishop vs the knight. A person wanting to keep the bishop pair needs the ability to have a flexable pawn formation - one in which he/she can OPEN the position!
The bishop pair are awesome in an open position... so strong, that a pair of bishops can draw against a queen!
Ok, one last thing... I wrote this article years ago but if you haven't had the chance to read it then you have it now. It's called "Pawns vs Pieces" and is probably still out there on the net in places. Here's how it works:
Get an opponent and place two Black pawns on b7 and c7. Place a White knight on b1. No kings on the board. The object is for the knight to stop the pawns from queening w/o being captured. The piece always moves first.
When you play this exercise you should know that a knight, with correct play, will always win against the two pawns.
Switch sides and learn pawn play as well as piece play. After you've mastered this, put a 3rd pawn in the game. The knight will always lose to three pawns!
NOW, do the same exercise with a white bishop on c1 and black pawns on b7, c7 & d7. The piece always moves first. Guess what!?
The bishop will AWAYS win against three pawns if played correctly!
Switch sides until you've mastered that. Then continue - a rook wins against 5 pawns (it's fighting value) and a queen wins against 9 pawns. A king, if played correctly, can win against 4 pawns! Don't take my word, play it out and master the technique.
This exercise will help you in end games. 🙂
Cheers,
arrakis